How to map a gamebook dungeon?
Hello, everyone, I hope you are doing great.
I have just started playing "The Warlock of the Firetop Mountain" and I am having a blast. The game kindly suggested me to create and keep a map. Great tip! I have been keeping 2 “maps”:
a mindmap (which is a logic map, anyway) (still on paper, but I will recreate it digitally on xmind, my favourite mindmap software)
a “real dungeon map” (sort of like D&D dungeon maps and good old text-based adventure games maps) (still on paper, but I will recreate it digitally on ????????).
Yes, my big question for you is: what is that “????????” ?
I believe you all have already bumped into the classic mapping problem (be it for gamebooks, D&D dungeons, or text-based adventure games maps): the instructions we get are not precise (sometimes it says “several metres”, “a few dozen years”, etc) and our maps end up having overlapping content (corridors, rooms, etc). That has already happened to me today (as I play the “Firetop”). So I look for ways to prevent that (overlapping, mistakes, etc) and/or fix that (when it eventually happens).
Also, please feel free to suggest something/anything, even if it is completely different, additional, etc. Any help helps.
Thanks in advance.
Much love,
RV