
Just released OpenHopper: "Grasshopper on the web"
I've been working a while at this project: porting the whole Grasshopper feature set to the web so people can literally author and run Grasshopper right in the browser, no Rhino install needed. It's been a very fun technical challenge. Pressed the big launch button today: https://www.openhopper.app/
(ok, technically I pressed it a couple of days ago, but then I saw this post and figured I could press it one more time)
I thought I'd give you folks a heads up, it's meant to be a great place to share whole finished projects. (I built import/export through short links: the file gets encrypted and parked on public pastebins, so a definition travels as one line of text.)
There's still some stability and some tools missing for full parity with desktop Grasshopper, but I'm working through the backlog: my Claude has been running for the last 24 hours straight, and it never even paused for a limit reset. And then Grasshopper 2 will release with all new everything... and it will turn out nobody needs it, because there's a web version. (That's a joke of course, but every joke is only partly a joke ;)
Please give it a spin and let me know what you think!
P.S. I started all of this for one reason: I needed real solid geometry combined with node-based control over the whole project. Neither Fusion 360 nor Onshape could give me that, and as the saying goes, if you want something done right, do it yourself.