r/rpghorrorstories

My old DM is genuinely annoying and disturbing

So, within this year, I got back to playing dnd with my old friends. I was super excited to play, when I had first met this DM I had a ton of fun playing with them. But after playing with them again, I began to notice something of a pattern… let me explain in greater detail.

I joined in the middle of a final fantasy dnd adventure. I’ve never really played Final Fantasy but I was excited nonetheless. But these guys were about a year and 5 months into the campaign and still only level 6. I was kind of baffled at hearing that but then I heard that all we needed to do was progress the story. Simple enough, looks like we were powering up with side quests or something.

Me: So what’s our main objective? Maybe we can get that going!

Party: we don’t know.

Confused, I asked the DM and he said “you just have to find it.” So now we have added another member to this mix of characters with not even good magic items, save for a single ring of protection. We start doing more side quest content and get to a city. Now, for better context, we’re in a post apocalyptic event where one of the dominants or whatever are DEAD. So we get to this city and my character is a dragoon. From what I heard, these are supposed to be like the super paladins or whatever, so I decided that I wanted to search for someone to help. And there, I find someone! A woman about to be attacked by two hooligans. So I drop, standing between them and her. I tell them to back off, one cuts me and I thrust my lance once and kill both guys. Now, the woman saw them attack me, saw me drop in front of her, HEARD me say some cheesy line of “don’t worry, I’ll protect you”… and she still hits me, runs away and calls me a murderer rapist… so needless to say, I get dragged away. Now, the guards are SUPPOSED to do an investigation, right? Wrong. Instead, they hold me down, PUT A BOMB IN MY HEAD, then investigate me… ONLY FOR THEM TO JUST A FEW SECONDS LATER SHOW THEY CAN READ MY MIND AND SEE MY MEMORIES THROUGH MY FUCKING EYES. And before you ask, there could not have been a moment where they could’ve said “oh these memories are fucked up” because he comically stated how they went back too far and witnessed my perception of my character’s BIRTH.

Later on, they find my character to question him… except, instead of questioning me, they proceeded to become Batman, beat the absolute fuck out of me and yell at me to talk before they blow up my head… so yeah, fun times.

Oh and not only that but he had an NPC (whom I hated in and out of character) that would literally take over peoples minds, make them WANT to have sex with him and somehow HE’S a good guy… this campaign ended fairly shortly after this revelation to me. But now let’s get to his character in another campaign… the specialist special boy of the world.

This character, and I quote, “has a lax and lazy sword style that has no form but like he’s able to beat every master he comes across”. As a VERY novice person when it comes to swords… I was baffled and frankly extremely annoyed by this. Like he didn’t even know what “the bind” is… but that’s just me nitpicking, what’s actually disgusting and downright weird is this. Originally, his character was a paladin… but he wanted to be even more powerful so he asked to be something called a sword saint? Fuck if I know what that is- HOWEVER, that’s not the point. Originally as a paladin he’s supposed to be the son of Zeus (Percy Jackson campaign, super fun custom stuff) so you would think “Zeus, lightning stuff and magics or whatever”, right? WRONG. He made this character to be as promiscuous as possible. Now that in and of itself isn’t bad and can be funny… if it weren’t for the fact whenever he used lay on hands he stated “it feels so good that you orgasm”…

So… yeah… this is my rant about how a guy I thought was cool turned into a pig and I genuinely despise playing with him and will probably ask him not to be sat at a table with me after he either a gets kicked out of the game or b we end the campaign. I hope he doesn’t see this but if he does? Oh well, maybe this will be his wake up call to not be a disgusting pervert.

Tl;dr- old dm was cool back in the day then something changed while I was gone where he became a power hungry creep that makes characters that force people into sexual situations they did not want to be in.

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u/justanotherthroway12 — 7 days ago
▲ 3 r/rpghorrorstories+1 crossposts

Nat 1 on traps and got stuck into a 2e campaign

TL;DR - First time D&D 2e "narrative" campaign turns out to be a dungeon crawl where my poor second level mage goes 3 sessions before each long rest.

New, experienced DM asks my group to play a 6-session narrative campaign of D&D 2e. We usually play narrative heavy campaigns with recent systems but I once tried a fencer in 3.5; I politely accept to try something new;

During session 0, having absolutely no knowledge of this particular system, I propose an Elf Mage that wants to collect many spells and magic, especially quircky ones; DM decides 5 level 1 spells for my character to have and adagger from the very limited options of the mage, plus proficiencies on common actions like singing and dancing. At this point I do not know anything about my class still.

Session 1 I discover that my spells must be decided ahead of time each day. I don't like this but play along without problem.

Session 2 DM tells me the mechanic of declaration of intents before initiative, and that if I ever will get hit before casting the spell during combat I will have completely wasted the slot. DM says "cantrip" can't even startle a horse, so creative use of magic seems to not work either. Our sixth player's roleplay smashes against a table of NPCs attitudes. He vanishes and as today never got back.

At home I read the manual by myself: Wizards have a huge amount of limitations on everything, including where, how and why they cast spells basically. I start to feel like the rules are trying to balance a power (spells) that at this level is almost non existant. I'm also picking up a trend where my melee companions are quite considerably more effective in all situations of the campaign.

Session 3 I declare to prepare sleep for an eventual assault from the backdoor. An enemy charges and I put him to sleep and feel good for about 2 seconds until a second guy materializes after the first from the same door. By any chance it was in the area of effect? Of course not. Next round DM is surprised I didn't prepare 2 sleeps as my spells (I needed one to understand what magical items we found the session before). I go on with the dagger without hitting anyone.

Session 4 I've got the spellbook from a dead mage, but DM says I have to study it over time in order to read what spells are written down. Also, I need to cast my Read Magic spell in order to read each page. I point out that this mechanic would not fit well with his fast paced campaign that spans days, since we were about to infiltrate a fort. I get nothing out of it. I'm not happy, but I do not question it further, expecting downtime every now and then to learn my new spells. This would never happen.

...

Next 5 sessions (now 9 out of 6 planned) got spent crawling into a dungeon, fight after fight, room after room. we slept only on session 7, so I've got a grand total of 4 spells to cast during 5 whole sessions, and it's always been Sleep, since nothing else ever come up. I feel that my class isn't built for this, feeling powerless and starting to get frustrated. We ended session 9 saying we will sleep on the next. Finally.

...

Last session (10) we decided to sleep. DM rolls 3 times to see if something disturbs our sleep and of course it comes up. I get "lucky" with the guard duty and get the 4 hours that as Elf are enough to take my spells back.

DM manages to have the whole lot of guards come up on us from both sides of the corridor. I focus Sleep 1 on one side. Then the others get melee with us. I explicitly use my second sleep on the remaining part of that group to prevent them from waking each other; "very smart" says DM. Then on his initiative basically he conjures 2 new unseen enemies on that side that wake their peers up. I have to remind him that waking one takes a full action from someone so he couldn't wake them all up in one go.

I ask if I can throw flaming oil flask at enemy. No, just oil. I also fail due to thaco. At this point I'm frustrated as hell.

Our strategy was to hold on until one of us convinced a captive monster to fight with us for his freedom. One player spent the whole fight getting to the cellar, talking to the monster and running back. Once the monster arrives, enemies just close a door. We want to finally charge after the monster so... no, he is hungry, so ignores everything and start eating from corpses. I have to risk one of my magic rings at 50% in order to persuade him so he finally charges with us.

The moment the door opens 3/5 characters me included fail the save against spell from an instantaneous 5th level Cleric Hold Person and will spend the next 6 rounds waiting for the monster and 2 free players to simply hit the other guys over and over until we eventually won.

Then we agree on leveling up for the next session, finally.

...

So I ask him in chat if he wanted me to roll randomly to see which spells there were in the other spellbook, so that I can (at least try to) learn them, since I spent hours reading it. He laughed and said that "you can't learn new spells since learning a spell takes time like taking an exam at university". I reminded him that his campaign was spanning only days in game, so what he expected my level up to be. He said "well you get one more casting of your spells".

At that point I revolted and said to him I would not accept not even being able to level up correctly just because his own campaign timeline doesn't work with his ideal learning times for spells.

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u/RemedyJoke — 10 days ago