▲ 222 r/RoadtoVostokGame+1 crossposts

Survival games need to stop adding hunger and thirst just for the sake of having hunger and thirst.

Bit of a rant, but I feel like so many survival games just throw hunger and thirst bars into the game because apparently that’s what a “survival game” needs.

If you’re going to have hunger and thirst, actually make them meaningful mechanics.

Food should matter beyond “+20 hunger”. Eating a proper meal with carbs, protein and fats could keep you full for much longer, while living off fruit, honey, sweets or other quick-energy foods could fill you up temporarily but have your hunger drop much faster. Different foods could affect stamina, recovery, temperature resistance, carry weight, etc.

Same with thirst. If my character has just drunk a couple of litres of water, I shouldn’t be desperately thirsty again two in-game hours later just because the thirst bar needs something to do. Hydration could be affected by heat, activity, what you’re eating, illness, the type of drink, and so on.

That would actually make preparing food and water part of the survival experience. You’d have a reason to cook proper meals, stock certain ingredients and think about what you’re taking with you before going exploring.

But if the entire mechanic is basically:
Hunger bar low → eat random food → bar full → wait 10 minutes → repeat

Then what is it actually adding to the game?

It doesn’t make me feel like I’m surviving. It just feels like another meter interrupting whatever I actually want to be doing.

I’d genuinely rather developers either:

Build proper hunger/hydration systems where what you consume actually matters.

Make hunger and thirst much slower and something you prepare for rather than constantly babysit.

Give us a toggle to disable them.

Or just don’t include them at all.

Curious what everyone else thinks. Do hunger/thirst mechanics actually add anything for you, or do you usually just see them as another chore?

reddit.com
u/-t-t- — 9 days ago

Old Employer 403b managed by Fidelity .. rollover to solo 401k? Fees?

Hey all,

Used to work for a large healthcare organization for about 3yrs about 13yrs ago. They had an employer match, which I met. Total balance now is around 120k.

I'm self-employed now and just opened a solo 401k/Roth 401k thru Fidelity, and I'm curious if I should roll my old employer based fund into my new 401k. Mainly, I just had the thought wondering what fees I have associated with that old account if it being managed by Fidelity (I believe it was always a TDF, but I'm not entirely sure .. I always had just a set it and forget mentality towards it).

What would you all recommend? Determine manage fees and go from there? Rollover to my solo401k just to know with certainty what I have and where it's going? TIA

reddit.com
u/-t-t- — 1 month ago

Fidelity Solo 401k: Creating Account with Retroactive Effective Date?

Specific question regarding opening a new solo (self-employed) 401k through Fidelity. Account creation asks for an "effective date".

My CPA filed an extension for 2025 taxes (not due until late Summer/early Fall), and my understanding is that I am able to create a solo 401k now, and add funds (employer only, not employee funds?) for 2025 as long as I do so prior to filing my 2025 taxes. Is that correct?

If so, what effective date should I put for my solo 401k account with Fidelity? 1/1/2025?

Thanks!

reddit.com
u/-t-t- — 2 months ago

McKenna, Stenberg have experts divided on No. 1 pick in 2026 NHL Draft

No need to discuss this further (way past ad nauseum around here), just wanted to share so y'all can read it 👍

nhl.com
u/-t-t- — 2 months ago