A quick look at the process of creating a Scanlan's Hand miniature
One of my favorite things its seeing an idea go from a rough sculpt to a finished miniature you can actually hold in your hand.
This is the complete process behind my interpretation of Scanlan's Hand.
Starting from the initial sculpt in ZBrush, through rendering, support preparation, resin printing and finally painting.
There's something uniquely satisfying about seeing a digital sculpt slowly become a physical miniature ready to join a game session.