
Can no longer store my wishlist count in an unsigned 8 bit integer!
Slow going for a while. Flatlined around 0-1 wishlists a day after the steam page launch.
Have picked up a bit of steam since then due to updated capsule art, demo launch, and inclusion into a regional (AU/NZ) festival.
Majority of gains are from a few youtubers making videos of the demo. Lesson learned: youtubers/streamers have been working for years building an audience - way more sensible to try and leverage their existing audience instead of attempting to build my own (I got a dang game to build!).
Plan is to continue polishing and updating the demo until June Nextfest, then shift entirely to finishing the full game. Will be continuing youtuber outreach the entire time!
Thanks for reading and good luck with your own dev efforts!