u/BeggarsRoad

I Found Medieval Court Records Where the Defendant Was a Pig. They Kept Receipts.
▲ 456 r/medieval

I Found Medieval Court Records Where the Defendant Was a Pig. They Kept Receipts.

I’m making a small medieval survival roguelike set around 1407 Liège (pre Battle of Othee), so I’ve been digging into late-medieval legal oddities in the area.

I expected inheritance disputes, fake relic sellers, tavern violence, guild quarrels, and neighbors fighting over land. But the animal trial records are somehow stranger and more bureaucratic than anything I would have invented.

In 1408, a pig at Pont-de-l’Arche was kept in royal prison after being accused of killing a child. The jailer charged for feeding it at 2 deniers per day until it was hanged. He did get paid, and the receipt is still around to prove it. There was also a rope charge after the pig apparently escaped the prison.

In 1403, a sow accused of devouring a child generated an execution expense report: jail costs, cart costs, rope costs, gloves, and payment for the executioner to come from Paris.

In 1457, a sow and six piglets were tried at Savigny. The sow was condemned, but the bloodstained piglets were not immediately punished because the court said it was not clearly proven they had participated.

The weirdest part is not just “animals were punished.” It’s the procedure: prison fees, witnesses, execution costs, rope invoices, and legal doubt over whether piglets had enough evidence against them.

Does anyone know other real medieval court records or customs that sound fake but actually happened?

u/BeggarsRoad — 6 days ago
▲ 0 r/roguelites+1 crossposts

I’m turning petty medieval disasters into roguelike encounters

Working on Beggar’s Road, a medieval survival roguelite set around Liège in 1407.

I asked Reddit for weird medieval history ideas and grouped the best ones into encounter buckets. The ones that fit best are short, nasty, choice-based events: animal trials, road scams, bad coins, fake relics, market fraud, guild disputes, and pilgrims getting shaken down.

The idea is that runs are shaped by small decisions, bad resources, reputation changes, and consequences that snowball.

Steam page is live if anyone wants to wishlist: https://store.steampowered.com/app/4587010/Beggars_Road/

u/BeggarsRoad — 7 days ago

I asked Reddit for weird medieval history ideas and accidentally got encounter fuel

I asked Reddit for weird medieval history ideas and they basically handed me a list of terrible things that could happen to a poor traveler.

I’m making Beggar’s Road, a medieval survival roguelike set around Liège in 1407, so this was perfect.

A few things I’m probably adding:

  • bad cloth sold by candlelight
  • pig-feeding rights dispute
  • fake road guardians shaking down pilgrims
  • clipped coin argument
  • fake relic / miracle cure scam

The more I work on it, the more I think the best medieval game material is not epic battles... instead it's "everyone in this village is furious about something incredibly specific.”

Steam page is live if anyone wants to wishlist: https://store.steampowered.com/app/4587010/Beggars_Road/

u/BeggarsRoad — 7 days ago
▲ 25 r/gamedevscreens+1 crossposts

I’m putting 1407 Liège into my medieval survival game

I’ve been building the map for Beggar’s Road, a medieval survival game set in the Prince-Bishopric of Liège in 1407, basically right before everything starts sliding toward the Battle of Othée...

I wanted it to feel less like generic fantasy Europe and more like an actual place you’d have to survive: Liège, Maastricht, Tongeren, Visé, the Meuse, forests, monasteries, market towns, bad roads, and places you really shouldn’t wander into broke and hungry.

Still tuning it, but I’m pretty happy with the parchment-map look so far.

If anyone knows weird stories, local disputes, road dangers, guild drama, religious trouble, or general Low Countries chaos from this period, I’d love to hear it.

u/BeggarsRoad — 8 days ago

Most medieval games make you a knight. Mine makes you the guy getting scammed outside the gate.

Beggar’s Road is a medieval survival roguelike set around Liège in 1400.

You’re not saving the kingdom. You’re trying to survive bad roads, hunger, toll scams, fake relic sellers, angry merchants, desperate pilgrims, suspicious monks, and choices that somehow make things worse.

If “legally stupid medieval disaster simulator” sounds like your thing, the Steam page is live here, wishlist now!

store.steampowered.com
u/BeggarsRoad — 10 days ago

What are some weird everyday medieval conflicts that sound fake but were real?

I recently learned about medieval animal trials, like pigs being put on trial, and now I’m curious what other ordinary medieval situations sound absurd from a modern point of view.

Not really focusing on kings, crusades, or big battles. More so interested in the small local stuff: markets, tolls, guilds, monks, pilgrims, livestock, fake relics, bad medicine, debts, inheritance fights, village courts, angry merchants, etc.

What are some real examples of everyday medieval life getting weird, petty, or legally ridiculous?

reddit.com
u/BeggarsRoad — 10 days ago

What are some weird everyday medieval problems that would have made interesting encounters?

I’ve been digging into medieval history (specifically the Bishopric of Liege) for a game project and I’m trying to avoid the usual knights/castles/chosen-one stuff.

I’m more interested in ugly little everyday problems: fake relics, toll scams, pigs causing legal trouble, angry merchants, bad medicine, desperate monks, muddy roads, food shortages, local disputes, etc.

What are some strange, funny, or awful medieval situations that would make good encounters?

u/BeggarsRoad — 11 days ago

I made a medieval roguelike where a cloth merchant can beat you to death for breathing near his stall

Working on a medieval survival roguelike called Beggar’s Road.

No magic, no chosen one, no heroic destiny.

Just an authentic medieval experience. Bad roads, worse companions, hungry peasants, angry merchants, fake relics, desperate monks, and decisions that usually make things worse.

Trying to make it feel like a playable medieval disaster.

Curious if people would enjoy dark historical comedy like this.

u/BeggarsRoad — 11 days ago