[SHADER] "LCD_Master_v4.slang" - WIP

Update of my Custom Shader "LCD Master" for RetroArch Android, using Vulkan as Video Driver.

It's an optimization/improvement + new "shimmer" effect update. Still working on it.

Gameplay recorded in Samsung Galaxy A03.

PS: Excuse touch controls 🤕

u/BotherCritical2297 — 1 day ago

New Input Animated Overlay Editor

https://www.youtube.com/watch?v=p0TYmkHt5lw

Since some users asked for it, I've updated my original script by adding a scale and move by 10 option + added a new parameter to the generated overlay.cfg in order to make things easier for the user.

Download: https://ko-fi.com/s/ae711d2fc1

This software was developed from scratch and was made it to aid myself in the creation of Input Animated Overlays for RetroArch as I find the process entertaining.

It's designed with simplicity in mind, and is as easy as adding your background.png, clicking "+ New Item", choosing the shape (rect or radial), dragging it to the right position, scaling it and moving it in with the arrow keys on your keyboard, zooming-in with mouse scroll wheel for perfect placement, adding the parameter/name of the input, and clicking "Save Overlay .cfg" to generate a readymade .cfg file which will need minor adjustments with any text editor such as adding parameters to your analog sticks or checking that every input has the correct identifier.

u/BotherCritical2297 — 4 days ago

Made a new "Input Animated Overlay Editor" with Python.

Finally made it a reality. The old software was too outdated in my personal opinion.

It handles Rect and Radial buttons and I've added a Zoom In/Out function, plus moving items with Direction Keys and Button Combo:

- Ctrl + Up = Scale Up Item

- Ctrl + Down = Scale Down

- Ctrl + Right = Make Item Wider

- Ctrl + Left = Make Item Narrower

Also a "Copy Paste" function to get consistent Items, for instance, when making Face Buttons that needs the same dimensions.

u/BotherCritical2297 — 8 days ago

I'm working in a Screen Recorder for Low-End PC's... v1 is Free and Portable

I AM NOT A BOT AND I'M POSTING THIS AS CLEAR AS POSSIBLE IN MANY DIFFEREN SUB REDDITS. PLEASE CONSIDER READING BEFORE DELETING MY POST!

I've been working in a custom Screen Recorder that is adressing my own issues... since all the alternatives where either bloated or simply made my recording process laggy due to me not meeting the minimum hardware requirements... I decided to tackle the issue myself and this is how "Papalotl" was born.

Papalotl has been in active development since March 6th 2026... and up until the time of this post, Papalotl is at version 3.2.2... (currently debugging it)

It began as a simple Screen Recorder, "Papalotl v1" that in personal tests in my modest hardware (Windows 7PC, Intel i3-2120, 6GB RAM and NO GPU) outperformed my copy of Wondershare Filmora.

Where Wondershare Filmora achieved 11FPS, at the Lowest Quality possible... Papalotl reached a smooth 60FPS: https://www.facebook.com/reel/933609092855386

Then, I decided it needed Audio Capture... and that's how Papalotl v2 was born: https://www.facebook.com/reel/1623774778842065

Then... I began to debug the v2, and couple bug fixes and optimizations later, I landed at 2.2.5: https://www.facebook.com/reel/1023566780618277

This version came with two new capture methods:

Timelapse Mode: https://www.facebook.com/reel/1517095070097228

Snapshot Mode: https://www.facebook.com/reel/2375021109649193

Then... I decided to try and optimize this version because I was noticing stuttering in some tests... and after bug fixes and further optimization, the current Papalotl v3.X branch was born which is a totally different capture method from 2.X.X: https://www.facebook.com/reel/1508045680853486

Now... I'm currently optimizing the v3.X branch, and I've split Papalotl into two versions:

Lite and Pro.

Papalotl 3.2.X LITE - Outperforms all previous versions and it's hardcoded to be capped at 720p IF IT CAN'T GO FURTHER THAN THAT DUE TO CPU CONSTRAINS: https://www.facebook.com/reel/1557195099320771

Papalotl 3.2.X PRO - Outperforms LITE by eliminating such constrains, and it literally "chooses" the best case scenario depending on what you're recording. Needs a lot of testing since, it's literally using capture methods that might / might now work depending on task... and it's not because it's broken, but because it is meant to do that by eliminating hardcoded constrains that LITE version has implemented.

Current Papalotl v3.2.2 LITE can record Dolphin, at a stable 30FPS with occasional Framedrop without compromising Quality, in theory, PRO version should outbeat LITE in terms of Video Quality Output
This Papalotl v3.2.2 LITE test is:
Dolphin - Twilight Princess
Papalotl set to: 720p, 30FPS, LOW Quality Mode, Fullscreen Capture: https://www.facebook.com/reel/1379165307399971

NOTE: I've implemented a "Pause / Resume" feature into my code since 3.2.1... it's buggy right now and it's literally the last thing I need to fix to release Papalotl 3.2.2 LITE and PRO versions.

The changelog is basically this:

- Papalotl v1 outperformed OBS and Wondershare Filmora in my tests.

- Papalotl 2.0 outperformed 1.0.

- Papalotl 2.2.5 outperformed 2.0.

- Papalotl 3.1 outperformed 2.2.5.

- Papalotl 3.2.1 outperformed 3 1.

- Papalotl 3.2.2 outperformed 3.2.1.

And you can try Papalotl v1 for free right now: https://ko-fi.com/s/5fa602d9a5

With the option to upgrade to Papalotl v3.2.2 once I debug the "Pause / Resume" function.
Papalotl 3.2.2 will remain as a Portable App also... BUT you'll have to get FFMPEG.exe in order for it to function, it just needs "ffmpeg.exe" right next to the "Papalotl 3.2.2.exe" or both in the same folder for it to work.

Papalotl 3.2.2 won't be free.

u/BotherCritical2297 — 1 month ago

I'm working in a Screen Recorder for Low-End PC's... v1 is Free and Portable

I AM NOT A BOT AND I'M POSTING THIS AS CLEAR AS POSSIBLE IN MANY DIFFEREN SUB REDDITS. PLEASE CONSIDER READING BEFORE DELETING MY POST!

I've been working in a custom Screen Recorder that is adressing my own issues... since all the alternatives where either bloated or simply made my recording process laggy due to me not meeting the minimum hardware requirements... I decided to tackle the issue myself and this is how "Papalotl" was born.

Papalotl has been in active development since March 6th 2026... and up until the time of this post, Papalotl is at version 3.2.2... (currently debugging it)

It began as a simple Screen Recorder, "Papalotl v1" that in personal tests in my modest hardware (Windows 7PC, Intel i3-2120, 6GB RAM and NO GPU) outperformed my copy of Wondershare Filmora.

Where Wondershare Filmora achieved 11FPS, at the Lowest Quality possible... Papalotl reached a smooth 60FPS: https://www.facebook.com/reel/933609092855386

Then, I decided it needed Audio Capture... and that's how Papalotl v2 was born: https://www.facebook.com/reel/1623774778842065

Then... I began to debug the v2, and couple bug fixes and optimizations later, I landed at 2.2.5: https://www.facebook.com/reel/1023566780618277

This version came with two new capture methods:

Timelapse Mode: https://www.facebook.com/reel/1517095070097228

Snapshot Mode: https://www.facebook.com/reel/2375021109649193

Then... I decided to try and optimize this version because I was noticing stuttering in some tests... and after bug fixes and further optimization, the current Papalotl v3.X branch was born which is a totally different capture method from 2.X.X: https://www.facebook.com/reel/1508045680853486

Now... I'm currently optimizing the v3.X branch, and I've split Papalotl into two versions:

Lite and Pro.

Papalotl 3.2.X LITE - Outperforms all previous versions and it's hardcoded to be capped at 720p IF IT CAN'T GO FURTHER THAN THAT DUE TO CPU CONSTRAINS: https://www.facebook.com/reel/1557195099320771

Papalotl 3.2.X PRO - Outperforms LITE by eliminating such constrains, and it literally "chooses" the best case scenario depending on what you're recording. Needs a lot of testing since, it's literally using capture methods that might / might now work depending on task... and it's not because it's broken, but because it is meant to do that by eliminating hardcoded constrains that LITE version has implemented.

Current Papalotl v3.2.2 LITE can record Dolphin, at a stable 30FPS with occasional Framedrop without compromising Quality, in theory, PRO version should outbeat LITE in terms of Video Quality Output
This Papalotl v3.2.2 LITE test is:
Dolphin - Twilight Princess
Papalotl set to: 720p, 30FPS, LOW Quality Mode, Fullscreen Capture: https://www.facebook.com/reel/1379165307399971

NOTE: I've implemented a "Pause / Resume" feature into my code since 3.2.1... it's buggy right now and it's literally the last thing I need to fix to release Papalotl 3.2.2 LITE and PRO versions.

The changelog is basically this:

- Papalotl v1 outperformed OBS and Wondershare Filmora in my tests.

- Papalotl 2.0 outperformed 1.0.

- Papalotl 2.2.5 outperformed 2.0.

- Papalotl 3.1 outperformed 2.2.5.

- Papalotl 3.2.1 outperformed 3 1.

- Papalotl 3.2.2 outperformed 3.2.1.

And you can try Papalotl v1 for free right now: https://ko-fi.com/s/5fa602d9a5

With the option to upgrade to Papalotl v3.2.2 once I debug the "Pause / Resume" function.
Papalotl 3.2.2 will remain as a Portable App also... BUT you'll have to get FFMPEG.exe in order for it to function, it just needs "ffmpeg.exe" right next to the "Papalotl 3.2.2.exe" or both in the same folder for it to work.

Papalotl 3.2.2 won't be free.

reddit.com
u/BotherCritical2297 — 1 month ago