u/BratDotAI

What is the hardest part of growing a new YouTube channel in 2026?

I’ve been thinking about this a lot recently while working on short-form content and creator tools.

A few years ago, people mostly talked about editing, equipment, and ideas.

But now with AI tools everywhere, it feels like the bottleneck has shifted.

For me, it honestly feels like standing out, holding attention in the first 3 seconds, staying consistent without burning out, and knowing what actually deserves time.

Curious what other small creators think is the hardest part right now.

Not talking about getting lucky viral once, but sustainably growing a channel from almost zero.

reddit.com
u/BratDotAI — 9 days ago

What is the hardest part of growing a new YouTube channel in 2026?

I’ve been thinking about this a lot recently while working on short-form content and creator tools.

A few years ago, people mostly talked about editing, equipment, and ideas.

But now with AI tools everywhere, it feels like the bottleneck has shifted.

For me, it honestly feels like standing out, holding attention in the first 3 seconds, staying consistent without burning out, and knowing what actually deserves time.

Curious what other small creators think is the hardest part right now.

Not talking about getting lucky viral once, but sustainably growing a channel from almost zero.

reddit.com
u/BratDotAI — 9 days ago

What do creators actually expect from AI tools now?

I recently shipped a small iOS tool for generating hooks for Shorts, TikTok, Reels, and X posts.

While building it, I realized something:
Most creators no longer care that a tool “uses AI.”
That part is almost expected now.

What matters more is:
- Does it save time?
- Does it reduce creative fatigue?
- Does it actually improve performance?
- Does it fit naturally into the workflow?

As creators, what makes you continue using a content tool after the initial excitement wears off?

I’m trying to understand where creator tools are actually headed now that AI generation itself is becoming commoditized.

Curious how other creators here think about this.

reddit.com
u/BratDotAI — 9 days ago

What actually improves Instagram Reel retention the most?

For people consistently getting good reach on Instagram Reels:

What actually made the biggest difference for retention?
- Better hooks?
- Faster pacing?
- Captions/subtitles?
- More cuts/B-roll?
- Better niche targeting?

I’ve been obsessing over short-form retention lately while building a small creator tool called HookSpark 😅

One thing I’m noticing already:
a lot of videos don’t fail because the content is bad… they fail because the first 2 seconds are weak.

Curious what genuinely moved the needle for you.
Would love real experiences instead of generic “post consistently” advice 🙌

reddit.com
u/BratDotAI — 10 days ago
▲ 6 r/AppStoreOptimization+2 crossposts

I got my first iOS app approved after 2 rejections. Now comes the hard part: distribution 😅

I’m a solo indie developer and I recently launched my first iOS app called HookSpark.

It’s an AI hook generator focused specifically on short-form creators (TikTok, Reels, Shorts) - mainly helping with scroll-stopping opening lines.
Honestly, building the app was hard… but I’m quickly realizing distribution is a completely different game 😅
A few things I learned already:

- App Store approval is just the starting line
- Screenshots/positioning matter way more than I expected
- Indie iOS community on X has been incredibly helpful
- Shipping something small teaches more than endless planning

Would genuinely love feedback from people here:

- How did you get your first real users?
- Any Reddit communities, launch strategies, or creator - outreach that actually worked for you?
- What distribution channel surprised you the most?

Not trying to “growth hack” anything. Just trying to learn how real indie apps get discovered.

Thanks 🙌🙌

u/BratDotAI — 9 days ago
▲ 0 r/iosdev

My first iOS app just got approved after 2 rejections 1 now what?

Just got my first iOS app approved on the App Store after 2 rejections 😅

The app is called HookSpark — an AI hook writing app for creators to generate hooks for Shorts, Reels, X posts, YouTube videos, etc.

Now I’ve hit the next problem:
distribution.

I’m a solo builder without an audience, paid ads budget, or launch experience. Most advice online feels generic (“post on social media”, “make TikToks”, etc.), but I’d love to hear what actually worked for indie devs here after launch.

A few things I’m currently trying:
- posting build updates on X
- improving App Store screenshots/positioning
- talking directly with creators
- sharing the rejection/approval journey publicly

For people who’ve launched apps before:
What gave you your first real users?
What would you focus on during the first 30 days after launch?

Would genuinely appreciate practical advice 🙏

reddit.com
u/BratDotAI — 11 days ago
▲ 1 r/iosdev

My first iOS app is finally live after 2 App Store rejections

My first iOS app, HookSpark, is finally live on the App Store.

It took 2 rejections and 2 resubmissions to get there.
The first one was for missing metadata, and the second one was because I had made sign-up mandatory even though it was not required for the core app experience.

Both were frustrating at the time, but honestly, the app is better because of them.

HookSpark helps creators turn one rough topic into hooks, titles, captions, and hashtags for Shorts, Reels, and TikTok videos.

This is a small app, but as my first iOS launch, seeing it finally go live feels like a big moment.

https://preview.redd.it/jo06fapb6a0h1.png?width=737&format=png&auto=webp&s=2039a71243a82a4fcab9515974b681b7bda77814

For anyone else going through App Review right now: keep fixing and resubmitting. It is annoying in the moment, but you do get there.

reddit.com
u/BratDotAI — 12 days ago

My first iOS app finally got approved after 2 rejections and 2 resubmissions

I woke up today to the email I had been waiting for — my first iOS app, HookSpark, was finally approved for the App Store.

It took 2 rejections and 2 resubmissions to get there. The first rejection was for a metadata issue, and the second one forced me to rethink the app flow because I had made sign-up mandatory when it was not really required for the core experience.

Honestly, both rejections were frustrating in the moment, but they also made the app better before launch.

HookSpark is a small app for creators that turns one rough topic into hooks, titles, captions, and hashtags for Shorts, Reels, and TikTok videos.

This is not some huge startup launch, but as a first-time iOS builder, seeing “Approved for Distribution” today felt like a very big moment.

For anyone currently stuck in App Review hell: keep fixing, keep resubmitting. It feels annoying while you are in it, but getting through it is part of the process.

https://preview.redd.it/btnwhi3l5a0h1.png?width=737&format=png&auto=webp&s=3df3c503a0b0d787885fadd01368c648c80e1352

Happy to answer anything about the review process or what caused the rejections if it helps someone else.

reddit.com
u/BratDotAI — 12 days ago
▲ 3 r/iosdev+1 crossposts

🚀 Building HookSpark was a journey full of hurdles, tiny fixes, and a lot of learning.

Now while it’s waiting for review, I’m thinking about the next hard part:

How do you actually market and distribute a small iOS app as an indie builder?

What worked best for you?
Product Hunt? Reddit? X? TikTok? Cold outreach?

reddit.com
u/BratDotAI — 19 days ago
▲ 8 r/micro_saas+1 crossposts

Solo dev here. Took way longer than expected but HookSpark is officially in review.

It’s a small SwiftUI app - helps short-form creators generate hooks, titles, captions and hashtags from a rough topic. Built with SwiftUI + SwiftData + Supabase edge functions + RevenueCat for monetization.

Biggest lessons from the build:

•	PrivacyInfo.xcprivacy tripped me up more than I expected  
•	Account deletion flow is non-negotiable and more work than it sounds  
•	The D-U-N-S number process for orgs is a whole side quest

Now just waiting. First time going through review so fingers crossed 🤞

Anyone else ship something recently? What was your review time like?

reddit.com
u/BratDotAI — 20 days ago
▲ 0 r/SaaS

I built something that tries to solve this.

Instead of just checking answers, it:

- asks follow-up questions dynamically

- adapts based on responses

- looks for depth, not just correctness

Basically trying to separate:

“someone who knows”

vs

“someone who can generate”

Still very early.

And honestly…

I don’t even know if this is a real problem people will pay for yet.

Feels important - but I’m not sure if it’s urgent enough.

Would you use something like this for:

- hiring?

- interviews?

- skill validation?

Or is this overkill?

reddit.com
u/BratDotAI — 24 days ago
▲ 1 r/SaasDevelopers+1 crossposts

I built something that tries to solve this.

Instead of just checking answers, it:

- asks follow-up questions dynamically

- adapts based on responses

- looks for depth, not just correctness

Basically trying to separate:

“someone who knows”

vs

“someone who can generate”

Still very early.

And honestly…

I don’t even know if this is a real problem people will pay for yet.

Feels important - but I’m not sure if it’s urgent enough.

Would you use something like this for:

- hiring?

- interviews?

- skill validation?

Or is this overkill?

For context, this is what I’m building:

https://getvetted.dev/

u/BratDotAI — 24 days ago