Kassandra's Vocations

Kassandra's Vocations

Looking forward to Norgan fashion so I can change things up!

u/Casardis — 12 days ago

Looking forward to the headbands\circlets from the DLC

I noticed in all the previews that they focus more on head gear that show the character's face, with one similar to this edit too, so I'm quite happy to see more options.

Screenshot's taken with Dragon Knight's Helm, with the cloth parts removed through modding. There's a lot of clipping with some hairstyles, but otherwise it looks quite nice as an armored band.

u/Casardis — 1 month ago

I really, really love this new feature

So far, pawns have used climbing boosts way better than they ever did Ladder Launch\Springboard in my experience.

u/Casardis — 1 month ago

Forced Staggers: Bringing foes down to the Warrior's level

While forced staggers aren't unique to them, I think warriors can trigger them the easiest of all melee vocations. This allows you to bring most enemies down to your level where you can deal massive damage while they're reeling.

Forced staggers are usually independent of your weapon stats and enemy stats. You can trigger them with the weakest weapon and even if the enemy has high stagger resistance (tested with mods where I set their stagger received to 0), as long as you meet the conditions or create the opportunities, which there are a lot. Many forced staggers are done by the warrior's charged attacks, but I wanted to show some of the other avenues.

Hopefully this video can help some aspiring warriors who have trouble making it work out at first, before finding your own strategies!

u/Casardis — 2 months ago

August patch notes received a few updates ahead of its new September release

All credits go to Zeraph from the Dragon's Dogma Central discord server. Thanks Diacyst for posting it in ours.

Green text are new and red ones are removed (usually replaced with a new green text).

  • Full list here
  • Official patch notes (updated) here

Interesting addition: PC will have an option for "NPC Culling." I'm thinking we may officially be able to increase NPC on screen to prevent pop ins a bit more.

Another small but noteworthy fix is the mantle clipping into shields, which was fixed years ago on PC with a mod.

u/Casardis — 2 months ago

Pawns with Drake badge + Impact augment can trip the beast alone

Can only do it while it's trying to possess a pawn. Sometimes may miss it if they start a tad too late, or if pushing\pulling against the terrain incline. You can simply help them push\pull in the same direction.

Still, this was a test to see if they can pull it off alone, which seems only possible if they have the Impact augment.

u/Casardis — 2 months ago