What made Gwen Stacy become Spider-Woman in the Spider-Verse movies, and which comics explore her backstory?

I recently rewatched Spider‑Man: Into the Spider‑Verse and Across the Spider‑Verse and realized that I don’t know the full backstory of Spider‑Gwen. Peter Parker was driven to become Spider‑Man by the death of Uncle Ben. But Gwen didn’t seem to have a tragedy like Uncle Ben’s death that motivated her to become a superhero. Her friend Peter Parker died after Gwen became Spider‑Woman, so his death couldn’t have prompted her to become a superhero. Do the movies ever explain what initially motivated her to become Spider‑Woman? Also, her mother is never really mentioned in the movies. Is her mother’s fate explained in the comics, and did it have any impact on Gwen? Which comic book would you recommend reading to learn about Gwen Stacy’s backstory and what prompted her to become Spider‑Woman?

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u/CharacterNo6327 — 4 days ago
▲ 588 r/gaming

What game that wasn't particularly well received by gamers did you actually enjoy?

For me, it’s The outer worlds 2. I know a lot of people criticize its RPG elements and story, but I ​ enjoy the gameplay. I also really liked Code vein 2 even though it seems to have been received worse than the first game. But I really got into it and even got 100% of the achievements.

What are some games that you enjoyed despite their less-than-great reception?

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u/CharacterNo6327 — 23 days ago
▲ 5 r/gaming

In which games you’ve played, were there many references to other games, books, etc.?

I think The Witcher 3 and Cyberpunk fit this description. It’s cool that they have references and Easter eggs.

What games would you say do this especially well?

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u/CharacterNo6327 — 1 month ago

Witcher 1 Remake: combat closer to Witcher 3 Remastered or a polished version of the original?

What do you think — in the Witcher 1 remake, will the combat system be implemented in the same way as in the Witcher 3 remastered ​, or do you think CDPR will try to stay closer to the original W1 combat (the rhythm-based click timing), just refined and modernized to feel more engaging? I know that original W1 combat had a unique identity but aged poorly. I think its potential might have been missed.

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u/CharacterNo6327 — 1 month ago

How do you stop catastrophizing and learn to trust that things will be okay?

The thing is, I’m 20 and I’m used to rationalizing all the events in my life. Recently, something unexpected happened — someone very close to me moved to another city, and I started feeling much lonelier. I noticed that it’s become hard for me to do anything other than study at university — even something as simple as cooking or walking down the street, although I used to do all of this without a problem. I think through the possible actions that might go wrong, and I think through how to avoid them. I’m used to doing this — putting the worst‑case scenario in place so that I’m prepared if something goes wrong, but it’s really exhausting, and it doesn’t make things any easier. I understand rationally that things aren’t that bad, that the person close to me is doing well, but for some reason, the anxiety doesn’t go away just because I’ve explained it to myself. It’s hard for me to believe that everything will be fine until I have enough convincing arguments to support that belief. Has anyone here been in a similar situation? How did you cope with it? How can one understand what it means to believe in something good without having any proof that everything will be fine?

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u/CharacterNo6327 — 2 months ago

Is vibe coding used anywhere in spacecraft software development, or is it effectively banned due to the criticality of the domain?

I'm curious how the space software industry (NASA, ESA, commercial companies, etc.) actually treats AI coding assistants (Copilot, Claude, ChatGPT, etc.) in practice. Specifically:

  • Is there a formal or informal ban on using LLM-generated code in flight/mission-critical software?
  • If AI tools are allowed, where exactly are they used — requirements analysis, test generation, boilerplate code, documentation — versus where they're strictly forbidden (flight control logic, safety-critical modules)?
  • The main issue I keep hearing about is explainability: AI output can't be traced back to a clear rationale the way a human engineer's design decisions can, which seems fundamentally at odds with standards like DO-178C that require full traceability from requirement to code to test. Is this the actual blocker in practice, or are there ways around it (e.g. formal verification on top of AI-generated code)?

Would love to hear from anyone with direct experience in flight software, avionics, or satellite software development.

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u/CharacterNo6327 — 2 months ago

What do you think inspired The Witcher 2?

Hi everyone!

I've been replaying The Witcher 2 recently, and I started wondering: what games do you think it might have been inspired by?

While playing, I noticed some similarities to Demon's souls —not necessarily in terms of difficulty, but more in the atmosphere, level design, combat pacing, and the overall feeling of exploring dangerous areas.

Do you think that's just a coincidence, or have the developers ever mentioned any specific influences? And are there any other games that The Witcher 2 reminds you of?

I'd love to hear your thoughts!

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u/CharacterNo6327 — 3 months ago

Any pirate-themed Action RPGs with an open world?

Hello everyone !

I'm looking for an open-world Action RPG with a pirate setting. I really enjoy exploration, quests, character progression, and a world that feels alive, similar to The Witcher 3: Wild Hunt.

I've heard about Assassin's Creed IV: Black Flag, but from what I understand it's more of an action-adventure game with some RPG elements. Are there any other games that fit what I'm looking for?

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u/CharacterNo6327 — 3 months ago