What data gap frustrates you most in trading card investing?
Whether you're into Pokemon, Magic, sports cards, or anything else current data tools have similar gaps. Curious what actually matters to people who invest seriously vs nice-to-have features.
The gaps I keep noticing:
- Fair value comparisons that control for rarity, condition, pop counts
- Liquidity metrics (how fast can you actually sell at a given price?)
- Reprint/supply risk for modern issues
- Outlier filtering on marketplace data (eBay especially)
- Grading EV with full outcome distribution
- Cross-platform price reconciliation
For the serious investors here: which of these actually affects your decisions, and which sound smart but you wouldn't change behavior over?
(Background: building tools in the Pokemon space, expanding thinking to other TCGs. Not pitching here — asking what's actually broken vs what's just academically interesting.)