Regarding the new jet accessibility mode
I’m seeing a lot of complaints from the upper 1% of jet players about the introduction of this setting. The common complaints I’m seeing are that it lowers the skill gap and that it trivializes the battlefield jet experience.
To be honest, as someone who is mediocre at best with jets, I don’t mind this change. I never played battlefield before bf6, so I don’t have the frame of reference of what flying was like in previous titles, but I know this: the flight experience is already rough in this game. Even with all the right key bindings and settings, hitting targets is hard and not getting locked on every ten seconds is even harder.
From a dev perspective, this setting makes perfect sense. Do you cater to the 1% of jet players, or the 99% who bring in the cash for the business? The sheer difficulty of learning how to fly the jets well (if you’re lucky enough to spam the enter button to even get the jet in the first place from cooldown) means that a significant aspect of the battlefield experience is locked out for most.
In my perspective, I think the upper 1% of skilled pilots are feeling threatened that they can’t steamroll newer pilots they way they used to. They’re going to have to try harder now because a lot more players now have a real chance. Only time will tell how this turns out. I could be wrong, but I applaud the devs for at least being brave enough to give it a try.
Furthermore, I’ve seen some proposals to balance this setting out by reducing the turning speed and overall mobility a little bit, which means the manual controls will have an edge and remain rewarding. I’m perfectly fine with that.
I know this is a loose string of ideas. I’m writing on my phone at work because I’m bored.