▲ 9 r/ss14

Do any servers transfer hours from Starlight?

I have like 150 hours on Starlight but would like to migrate to a different station since starlight has been crazy laggy lately and admins have been very unhelpful (I role changeling, get spaced while trying to throw my victim's corpse out of a shuttle due to space lag causing me to freeze, admin tells me to enter stasis and moves my body to mining. I do not have clearance to open mining airlock. I die.)

I'm also just kinda tired of Starlight's ruleset (turns out you aren't supposed to space bodies as a ling, bodies must be intact and hidden 'where they can be found'.) This isn't the first time I have wished the rules were slightly lighter. Like not full lrp, but lighter. Anyways, if there are any other stations similar to Starlight but with lighter rules, or less laggy than Starlight that will let me transfer hours, please do let me know.

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u/DoubleAd3366 — 17 hours ago
▲ 1.3k r/Stellaris

Why do people keep using AI to try to answer questions?

I've noticed recently that a lot of people are trying to ask ChatGPT questions about the game, only for the answers to be wrong and only then do they come here. Genuinely why? We all know how stupid AI can be right? Why in god's name would anyone assume that it understands a complicated game like Stellaris?

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u/DoubleAd3366 — 12 days ago
▲ 18 r/daggerheart+1 crossposts

New map of the world for my next Daggerheart campaign, how'd I do?

I'll give a quick overview of the world here: This is going to be the world for a game of Daggerheart focusing on political intrigue. As such I've mostly focused my worldbuilding efforts on the nations themselves.

Lake Vatneer is the main area the campaign will take place. While it was once dominated by Voldaen, the relatively recent War of the Double Secession has severely limited their power. Jesthaen and Ostrov are the nations which seceded, with aid from the magocracy of Lassar. Dalasat are a theocracy which back Voldaen, as they run Voldaen's state religion and quite like the power this brings them.

Moving north, Sakhelm is defined by its neutrality. Voldaen's government attempted to bring them to their side in the war, but failed. Sakhelm mostly focus on peacefully exporting raw materials to the nations around them.
Khedero is a large realm ruled by a brash nobility characterized by overconfidence and glory seeking. a Khedero noble will challenge you to a duel to the death over the slightest insult, and while this does earn them the scorn of their neighbors, their eagerness to fight means that they make willing mercenaries in others' conflicts.

Nebaku, Samtavru, and Unzuli are fairly standard feudal monarchies, which maintain alliances with each other in order to avoid being invaded by Khedero. This rarely stops Khedero from trying though, and border skirmishes are waged perpetually even when the kingdoms aren't at war.

Rabbarg and Scramnath are both influenced by the fey, as they are where the ancient archfey decided to seed the first fairy colonies. Rabbarg try to avoid fey influence in an effort to compete with their neighbors economically (fairies despise most industry, since it tends to harm nature) while Scramnath embrace the fey influence. People leave Scramnath alone since invading it simply would not be worthwhile.

Kargard, Dorcurt, and Thengra are currently locked in an odd power struggle against each other. Dorcurt used to rule the entirety of their land, but the old royal couple had no heir and so the realm is now in a succession war. Despite this they try not to hit each other too hard as the weak spot could be exploited by Sharaz, the first and so far only lich. He looks with envy on the lush land to the south of the Sharazar Wastes, constantly waiting for a good moment to strike with his undead army.

The islands west of lake Vatneer are home to the orcish nations of Tanah Badai, Tanah Kepula, and Tanah Saral. These states are known for their seafaring prowess and skill at old magics, which allows them to traverse dangerous waters in relative safety.

To the far north lies Tanah Sharaz. Made up of people exiled from the Asali Islands, they have settled in Sharaz's realm and now serve the lich. In exchange for their presence being tolerated, they must raid their southern cousins for bodies to bring back to Sharaz, which he uses to expand his undead hordes.

The Qutbod desert is home to clans of wandering goblins, who survive through cleverness and resourcefulness. They are the only group to have discovered gunpowder, which makes them highly sought after as mercenaries.

u/DoubleAd3366 — 28 days ago

No service in Eastern Oregon for four days

Spectrum has been down in Eastern Oregon since Friday. Internet was briefly back yesterday for about an hour. Others in my community who use spectrum have also reported this, it's an area wide issue. I hope this gets fixed soon, this is far worse than any previous outage I've dealt with. I have already tried all of the troubleshooting steps on Spectrum's website so I know the issue is on their side.

reddit.com
u/DoubleAd3366 — 1 month ago

Does Golodh have any content?

I know that I-numbe lacks an Mt, same as all Insyaa tags, but have they got any other content? Golodh looked really interesting in the dev diary so I'm curious to know before I sink ten hours into a mechanim playthrough.​

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u/DoubleAd3366 — 1 month ago