is the SC2 ai (co-op specifically, but also more broadly I guess) like hard-coded to have a hate boner for player detection?
maybe I've just been playing a lot of zerg recently so it's more at the forefront of my mind, but it seems like amon's air units will fucking drop everything and kamikaze just to snipe one or two overseers even if there's other seemingly higher priority targets like broods or corruptors or even leviathans(??)
and this isn't even just with comps that have stealth units, either. maybe its complete confirmation bias but it has led to some really baffling tactics in recent memory