A multiplayer RPG that worked well.
Hello to everyone who loves solo role-playing.
I always enjoy reading your posts.
If you don't mind, I’d like to ask a question.
When playing role-playing games solo, how did the game systems—originally designed for multiplayer—actually function for you?
・Which multiplayer game systems worked surprisingly well?
・Which multiplayer game systems didn't work very well in a solo setting?
In my own experience...
The D&D 5e multiclassing system worked very well. It provided ongoing goals even during long campaigns and offered the fun of creating a wide variety of characters.
What I found difficult was the Fate Core RPG mechanic where you are compelled to use character Aspects to gain Fate Points. I felt that coming up with a story involving my own weaknesses myself broke my sense of immersion.
Thank you very much for reading this far. I hope you all have wonderful gaming sessions.