u/Equinoxe111

250+ IQ meme

250+ IQ meme

Has this joke already been made? Anyways, if you can figure it out on your own then you're smarter than 99% of people on Reddit.

u/Equinoxe111 — 7 days ago
▲ 45 r/DarkAcademia+1 crossposts

Gothic Academia aesthetic

Gothic Academia, also known as Darkest Academia romanitiszes occult knowledge, supernatural and mystery.

Seemingly, from what we can observe on r/darkacademia, most people are actually interested in Gothic Academia, but for some reason don't understand that or try to make the definition of Dark Academia too broad.

Dark Academia is about the early 20th century perfect college life with coffee; the Gothic atmosphere of studies and occult knowledge is already a different aesthetic.

u/Equinoxe111 — 9 days ago

How did Hobbits originate?

I'm probably bringing up a very old and known problem, though as someone with deep understanding of Tolkien's word and very limited experience of talking to other fans, I want to ask about Hobbits.

In Silmarilion there were "Petty-Dwarves", and when I first read about them I actually thought they were some precursors of Hobbits, but it is seemingly very unlikely.

Anyone has any personal theories about the origin of Hobbits? Maybe they are genetically different humans, or secret children of Iluvatar, about whom nobody knew? Or do you consider it just a plot hole that Tolkien leaved on purpose/never finished?

reddit.com
u/Equinoxe111 — 9 days ago

Hello! I tried my absolute best to combine two concepts of a sea pirate pirate and an eastern sea faction. Don't know how it turned out, but let me know; I thought it would be interesting to center them around attack and buffs/debuffs from creatures.

Name: Harbor (Port sounds generic, Cove is already used)

Classes: Might: Captain

Magic: Seer

Native Terrain: Shores

Faction skill: Favor of the sea (Since there definitely will be a seafaring skill, this one should be something different. I like the idea of "cashback" - some of your units are resurrected after a win in water battle. Or, it might just be a stat buff on sea.)

Level 1: Yokai (Small sapient creatures with gigh initiative)

Upgrade: Kappa (Slowing enemies with attacks)

Alternative: Oni (A visually smaller version than a typically depicted one, attacks without return)

Level 2: Sailors (Classical, long-range pirates with full close-quater damage. Not tier 3 because of HotA's pirates.)

Upgrade: Pirates (Acitve ability: steal all buffs from an enemy unit.)

Alternative: Privateers (Maybe no longer have range attacks, but instead double melee attacks?)

Level 4: Tritons (Humanoid underwater creatures (aka sea elfs), armed with a trident. Buff themselves with speed and damage, then goes into attack)

Upgrade: Triton Lords (How about buffing themselves + selected ally unit? Or maybe recieving bonuses if there are other stacks of Tritons in the army)

Alternative: Drowned (Undead version, resurrected by the sea to continue fighting. Heals each round (without resurrection), can resurrect

themselves by an active ability)

Level 4: Hypnotist (Anthropomorphic octopuses (aka Davy Jones), refugees from Schism? Long-range mages, can hypnotize small units.)

Upgrade: Water Mage (Passievely buffs hero's magic abilities)

Alternative: Sea Monk (Inspired by a medieval mythological creature; loses hypnosis but instead gains several active buff abilities for allies)

Level 5: Sea Spirit (Horse-like spirit found across mythologies of Europe. Recieves strong additional buffs when fighting on water)

Upgrade: Kelpie (Debuffs enemies on attack, lowering their magic reistance or defense)

Alternative: Hippocampus (Gets flying ability, maybe also slows enemies like kappa on attack)

Level 6: Samurai (A very hard concept to fit here, but I believe if implemented visually correctly with relevant sea/water aesthetic, it might be a very good unit, like nagas (that are probably better to be reserved for Academy?))

Upgrade: Storm Shogun (Active ability to attack several enemy units from big distance, heavily based on speed unit)

Alternative: Demon of Sword (Attack centered unit, applies "bleed" on attack, which practically serves as a periodic damage)

Level 7: Leviathan (Just a big serpent with strong stats and 50% magic and range damage reduction)

Upgrade: Mythical Leviathan (Long range damage full resistance, lowers iniatiative on attack)

Alternative: Sea Dragon (Straight from Asian mythology, instead might focus on attacking active abilities like water bolts, lightning strikes and etc. Can also fly.)

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u/Equinoxe111 — 19 days ago
▲ 707 r/OldenEra+1 crossposts

If anyone wonders, no Devs do not control the main page. It's Steam who decides what to put there)

u/Equinoxe111 — 23 days ago
▲ 116 r/OldenEra

Devs are really, really happy :D They also ask for writing reviews as fast as possible.

u/Equinoxe111 — 23 days ago

Spiffing Brit always serves as a boost to games before their launch, and considering that OE really needs it right now, this is very good.

u/Equinoxe111 — 26 days ago