▲ 8 r/ps5homebrew+1 crossposts

RDR2 freezes at 3fps / 0fps after loading screen on PS5 Linux (Bazzite) — VRAM issue?

SOLVED! It was the wrong GPU adapter in RDR2. It now runs at 60fps on Ultra settings.

Hey everyone,

I'm running Bazzite on a PS5 Phat (FW 4.03) installed on the internal M.2. CPU/GPU boost is active (3.5GHz / 2.23GHz via ps5_control).

Issue:
Red Dead Redemption 2 runs at 30–40fps in the main menu, but as soon as the loading screen finishes and the game starts, it drops to 3fps and eventually freezes completely at 0fps. The game becomes unresponsive and has to be force-closed.

My setup:

  • PS5 Phat, FW 4.03
  • Bazzite (latest ps5-linux-image)
  • ps5_control --boost on / --fan on (via systemd)
  • Proton Experimental
  • Launched via Rockstar Launcher through Steam
  • VRAM usage: relatively low number shown in RDR2 graphics settings (exact value TBD)

What I've tried:

  • Proton Experimental (current)
  • Reduced graphics settings in menu

I've read that PS5 Linux currently caps VRAM allocation at around 6GB due to how Linux handles the unified memory pool differently from the native PS5 OS. Could this be causing RDR2 to overflow VRAM mid-load and crash?

Questions:

  1. Has anyone gotten RDR2 running stable on PS5 Linux?
  2. Is there a workaround for the VRAM cap?
  3. Should I switch to GE-Proton instead of Experimental?
  4. Any specific launch options that helped?

Thanks in advance guys!

reddit.com
u/FUridah — 3 days ago
▲ 3 r/R36S

R36S/ROCKNIX GTA:SA port needs classic libGTASA.so — only finding Definitive Edition (libUE4.so) now. Solution needed.

Running the GTA: San Andreas port on ROCKNIX (R36S, RK3326). Files extract fine (APK + OBBs), but the loader fails with:

Could not find libGTASA.so.
Check your data files.

Turns out the port expects the classic RenderWare-based mobile build (War Drum Studios, pre-2021), which ships lib/arm64-v8a/libGTASA.so. Every current APK I can find (Play Store, Netflix Games) is actually the Definitive Edition remaster (Unreal Engine, ships libUE4.so instead) — completely different engine, no libGTASA.so at all, and way too heavy for this hardware anyway.

Has anyone gotten this port working recently? Specifically curious:

  • Is there still a legitimate way to access the classic build (e.g. an older Play Store purchase history, a region that still serves it, etc.)?
  • Has anyone updated the port/loader to work against the Definitive Edition APK structure instead?

Any pointers appreciated — trying to avoid going down a dead-end path here.

reddit.com
u/FUridah — 1 month ago
▲ 3 r/R36S

TF2 slot won't recognize my SanDisk 512GB card — anyone else run into this?

Spent way too many hours on this so hoping someone here has an answer. Cloned my old TF2 (games) card onto a new SanDisk 512GB, checked it a dozen times on my PC/laptop/Deck and it's totally fine there — mounts, reads, writes, no errors. But the R36S just won't see it in TF2. TF1 boots fine as always.

SSH'd in and checked dmesg, and mmc0 (TF2) just times out over and over trying to init the card, falling back to lower and lower speeds until it gives up. Swapped in an old spare card and that one inits instantly in the same slot, so the slot itself isn't dead.

Found a wiki mentioning SanDisk specifically having issues on some R36S board revisions in TF2, so wondering if that's just what's happening here. Anyone else hit this with SanDisk? Did switching to Kingston or Samsung actually fix it for you, or is there some other workaround I'm missing before I go buy another card?

It is one older sd card from Sandisk (white ones) which I had in my PS Vita for a long time. And It is no fake.

reddit.com
u/FUridah — 2 months ago

aPS3 missing geometry in GTA IV

So I tested GTA IV on aPS3 and the cutcene plays fina with decent framerate (rendered?) but as soon as I start the first mission, I fall through the ground. I see the car and light but most of the geometry os gone and I splash into the water. I really want to get behind this. Any suggestions? I am on a 1+15 with a SD 8 Elite Gen 5. I tried different drivers.

reddit.com
u/FUridah — 2 months ago
▲ 4 r/R36S

Best way to play Star Wars: Dark Forces?

I play the new Dark Forces II - Port on my R36S. What would be the best way to play its predecessor? PSX oder DOS? Is there a port available? Thanks in advance!

reddit.com
u/FUridah — 2 months ago

Why is slow motion "only" 480fps?

So the 1+15 is my fisrt since the OP2. They are great phones but for many years too expensive for me, so I had Redmi K-Series phones. Anyways.

My old phone could do slow motion video at 720p with 1920fps! This was insane. For example: I could do a video off my projector screen and see how often the color changed fron the laser projecors pixel shift.

The OP15 can only handle 480fps. Which is sad, because it is much more modern and should handle this. A software thing?

Can I use a different camera app?

Thanks!

reddit.com
u/FUridah — 2 months ago

Can I downgrade Y2JB?

So I updated to j2jb 1.3 last week. Right after this, some backports did not work as before.

Yesterday I tried 1.5 (which was a mistake) and it asks to send the exploit over the network.

My question is, if I am somehow be able to go back to 1.2?

I tried to replace the donload0.dat file but this seems not to be working...

Thanks in advance!

reddit.com
u/FUridah — 3 months ago

Switched from Voidshell to shadowmount plus. Now some games won't start

I am on 4.03 and load backports with the backpork payload in my autoload.txt. After switching the method for mounting (from Voidshell to shadowmount plus) two of my games (TKOU pt1 and Astro Bot) cannot be started.

Oher games with backports start normally. Shadowmount says that it successfully mounted all my games but two of them refuse to start. What am I doing wrong? Everything worked with voidshell...

Thanks in advance!

reddit.com
u/FUridah — 3 months ago

Magisk not available after patching boot.img – HyperOS 3

Help needed!

Device: Redmi K60 (mondrian) ROM: xiaomi.eu HyperOS 3 – OS3.0.5.0.VMNCNXM Recovery: OrangeFox Magisk version: 30700

Problem: After patching boot.img with Magisk and flashing it to boot_a and boot_b, Magisk still shows "not available". Zygisk shows "no", Ramdisk shows "yes".

What I tried:

Patched boot.img from xiaomi.eu ZIP → flashed to boot_a/boot_b ✗

Patched vendor_boot.img → flashed to vendor_boot_a/vendor_boot_b ✗

Extracted Stock OTA (mondrian-ota_full-OS3.0.5.0.VMNCNXM) via payload-dumper-go, patched boot.img, flashed to boot_a/boot_b ✗

Flashed vbmeta_system with --disable-verity --disable-verification ✗

No init_boot.img found in ROM

Note: There is no init_boot.img in this ROM. The boot.img is unusually large (201MB).

Any help is appreciated!

u/FUridah — 3 months ago

OP15 Buying advice

After years with different brands I want to go back to OnePlus (I love my OP2)

So I want to buy it from a chinese website where I already bought 3 smartphones in the past. Everything save i presume.

I will go for the 1TB version an I will root it.

Some things HAVE TO WORK for me:

- Banking (rooted)

- gaming, preferrebly over USB monitor (or Android Desktop mode)

- Good photos

Everything esle is not that important. Would you talk it out of me or give me advices? Is it the right device for me? I do not have a 1000€ budget..

Thanks in advance!

reddit.com
u/FUridah — 3 months ago