▲ 28 r/indiegamedevforum+2 crossposts

As a massive fan of Control and the Oldest House aesthetic, I’m working on my own surreal game — Zero Station: Interval. Here’s a short teaser.

Hey guys! Remedy's storytelling and atmospheric world-building (especially Control and Alan Wake) are huge inspirations for me.

I wanted to capture that eerie feeling where bureaucratic normalcy breaks down into cosmic, surreal mechanics. This teaser shows the contrast between the cold institutional halls and what lies underneath.

Built in Unreal Engine 5. Feedback on the vibe and sound design is super welcome!

u/Few-Change256 — 3 days ago