AMERICA BABY!
▲ 18 r/IsaacArthur+1 crossposts

AMERICA BABY!

Enjoy some Starfield builds flying the colors of my people. Happy 250th birthday America!!

u/Goin__Grizzly2 — 1 day ago

HAPPY 250th BIRTHDAY AMERICA!!!

enjoy some sneaks of several birds in the works flying the colors of my people. Happy birthday America! What a time to be alive!

u/Goin__Grizzly2 — 1 day ago

LEADHOUND | Interior Tour

The LEAD HOUND serves as the primary system security and close-in patrol vessel for Grizzly Gears Astroneering’s most critical star systems. While the elite GGP Bone Fleet operates as a separate, highly aggressive privateer unit that takes the fight to the Terran Armada across the Settled Systems, the LEAD HOUND class remains the steadfast guardian of GGP home territory.
Built specifically for intra-system security, LEAD HOUNDS usually operate in paired formations for extended close air patrol (CAP) missions. Their role is clear: detect, intercept, and neutralize threats before they can reach vital shipyards, mining operations, or logistics hubs. When major incursions occur, the Hounds act as the first line of defense, buying precious time for Bone Fleet reinforcements to arrive.
Armament is built for overwhelming short-to-medium range firepower. A rapid-fire medium laser array provides precision engagement, while six 20mm caseless rotary cannons deliver a withering hail of fire. The signature weapon is the massive 40mm rotary howitzer (“Big Howl”), mounted on the starboard ordinance wing. This oversized cannon unleashes devastating torrents of tungsten-infused lead projectiles, giving the LEAD HOUND a powerful asymmetric punch during dogfights and patrol intercepts. Defensive systems include a single dorsal-mounted laser PDC and an ECM launcher for survival in heavy fire zones.
True to GGP styling, the LEAD HOUND wears a bone-white composite bow band with flat gray accents and vivid orange structural highlights. Her long, predatory silhouette features aggressive industrial detailing and exposed framework that screams raw privateer menace. The interior is tight but ruthlessly efficient — optimized for a two-man crew (Pilot/Commander and Weapons/Systems Officer) with heavy automation handling most routine functions during long patrols.
"The Hound smells blood before the pack even stirs."

u/Goin__Grizzly2 — 10 days ago

LEADHOUND | GGP Gun Boat

The LEAD HOUND serves as the primary system security and close-in patrol vessel for Grizzly Gears Astroneering’s most critical star systems. While the elite GGP Bone Fleet operates as a separate, highly aggressive privateer unit that takes the fight to the Terran Armada across the Settled Systems, the LEAD HOUND class remains the steadfast guardian of GGP home territory.
Built specifically for intra-system security, LEAD HOUNDS usually operate in paired formations for extended close air patrol (CAP) missions. Their role is clear: detect, intercept, and neutralize threats before they can reach vital shipyards, mining operations, or logistics hubs. When major incursions occur, the Hounds act as the first line of defense, buying precious time for Bone Fleet reinforcements to arrive.
Armament is built for overwhelming short-to-medium range firepower. A rapid-fire medium laser array provides precision engagement, while six 20mm caseless rotary cannons deliver a withering hail of fire. The signature weapon is the massive 40mm rotary howitzer (“Big Howl”), mounted on the starboard ordinance wing. This oversized cannon unleashes devastating torrents of tungsten-infused lead projectiles, giving the LEAD HOUND a powerful asymmetric punch during dogfights and patrol intercepts. Defensive systems include a single dorsal-mounted laser PDC and an ECM launcher for survival in heavy fire zones.
True to GGP styling, the LEAD HOUND wears a bone-white composite bow band with flat gray accents and vivid orange structural highlights. Her long, predatory silhouette features aggressive industrial detailing and exposed framework that screams raw privateer menace. The interior is tight but ruthlessly efficient — optimized for a two-man crew (Pilot/Commander and Weapons/Systems Officer) with heavy automation handling most routine functions during long patrols.
"The Hound smells blood before the pack even stirs."

u/Goin__Grizzly2 — 10 days ago

MERIDIAN SUN | Interior Tour

The Legend of the MERIDIAN SUN

In the black markets and dimly lit bars from New Atlantis to the Key, spacers still swap stories about the MERIDIAN SUN — that long, orange-and-gray sloop that’s outrun, outgunned, and outsmarted half the factions in the Settled Systems. She’s no pristine warship. She’s a scarred, modular workhorse with bright sunburst plating that’s been patched, scorched, and repainted more times than her crew can count. But like the fastest hunk of junk in the galaxy, the Meridian Sun always gets the job done.
Built for the shadows, she was never meant to be famous. Yet her combination of raw speed, hidden teeth, and smuggling wizardry has turned her into a floating legend among independent operators, Crimson Fleet contacts, and desperate corporate fixers.

At her heart is a massive main ion drive that lets her ghost through systems for weeks on end with almost no heat signature — perfect for silent long-haul runs. When the heat is on, four powerful boost thrusters ignite in a brilliant blue-white flare, hurling the ship forward in explosive bursts of acceleration that have let her pull away from UC SysDef cruisers and Freestar Ranger patrols more times than anyone can track.
Her armament keeps the wolves at bay: twin double-barrel heavy autocannons that chatter death at fighters and missiles, a forward heavy laser array for sustained burning through shields, and four heavy particle cannons that can core armor or fry electronics when she needs to hit hard and fast. Layered shielding protects her most precious cargo, backed by a point-defense grid and a sophisticated electronic warfare suite that can make her disappear from sensors mid-chase.
But it’s her internals that make her special.

The Vault — a heavily shielded internal cargo hold buried in the ship’s core, lined with scan-resistant materials and biometric kill-switches.
The Belly — the massive ventral external cargo hold slung under her spine, perfect for decoy freight or oversized hauls that can be jettisoned in a pinch.
The Meridian Cores — twin liquid-cooled quantum data archives that can smuggle petabytes of stolen secrets, encrypted ledgers, or blackmailed AI fragments while running decoy traffic.

They still talk about the Kryx Run. Hounded by a full UC SysDef task force after a bad data handoff near Neon, the Meridian Sun burned through the asteroid fields of the Kryx system with her boost thrusters screaming. The captain dumped decoy cargo from the Belly while the Vault stayed sealed and the Cores transferred classified Ryujin tech mid-jump. Two particle cannon volleys later, she left a destroyer drifting and vanished into the black.
Then there was the Va’ruun Blockade Breach. Hired to move “sensitive religious artifacts” (and the data cores holding the real dirt on a high priest), the Sun ran straight into a fanatical patrol fleet. With autocannons hammering incoming fighters and the heavy laser array slicing through a corvette’s engines, she used the main ion drive to slip into a sensor dead zone, coasted dark for three days, then punched out with all four boost thrusters the moment a window opened. The client paid triple.
And who can forget the time she outran the Crimson Fleet’s own enforcers after a double-cross? The Meridian Sun took a brutal broadside that scorched her orange modules black, but the reinforced Vault held, the Cores stayed online, and she repaid the betrayal with a perfectly timed particle cannon barrage that crippled their lead ship. She limped into port on one boost thruster… and was back flying jobs two weeks later.

Her captain and tight-knit crew treat her like family. They joke that the Sun has “more luck than she deserves and more teeth than she advertises.” In shady ports she’s instantly recognized by that bold orange sunburst livery — a quiet signal that the job is serious, the delivery is guaranteed, and if things go sideways, this sloop will fight like hell to get everyone home.
She’s not the prettiest ship in the fleet. She’s not the biggest.
But in the right hands, the MERIDIAN SUN is the fastest, sneakiest, and most reliable piece of smuggling iron in the Settled Systems.

u/Goin__Grizzly2 — 23 days ago

MERIDIAN SUN | Smuggler's Sloop

The Legend of the MERIDIAN SUN

In the black markets and dimly lit bars from New Atlantis to the Key, spacers still swap stories about the MERIDIAN SUN — that long, orange-and-gray sloop that’s outrun, outgunned, and outsmarted half the factions in the Settled Systems. She’s no pristine warship. She’s a scarred, modular workhorse with bright sunburst plating that’s been patched, scorched, and repainted more times than her crew can count. But like the fastest hunk of junk in the galaxy, the Meridian Sun always gets the job done.
Built for the shadows, she was never meant to be famous. Yet her combination of raw speed, hidden teeth, and smuggling wizardry has turned her into a floating legend among independent operators, Crimson Fleet contacts, and desperate corporate fixers.

At her heart is a massive main ion drive that lets her ghost through systems for weeks on end with almost no heat signature — perfect for silent long-haul runs. When the heat is on, four powerful boost thrusters ignite in a brilliant blue-white flare, hurling the ship forward in explosive bursts of acceleration that have let her pull away from UC SysDef cruisers and Freestar Ranger patrols more times than anyone can track.
Her armament keeps the wolves at bay: twin double-barrel heavy autocannons that chatter death at fighters and missiles, a forward heavy laser array for sustained burning through shields, and four heavy particle cannons that can core armor or fry electronics when she needs to hit hard and fast. Layered shielding protects her most precious cargo, backed by a point-defense grid and a sophisticated electronic warfare suite that can make her disappear from sensors mid-chase.
But it’s her internals that make her special.

The Vault — a heavily shielded internal cargo hold buried in the ship’s core, lined with scan-resistant materials and biometric kill-switches.
The Belly — the massive ventral external cargo hold slung under her spine, perfect for decoy freight or oversized hauls that can be jettisoned in a pinch.
The Meridian Cores — twin liquid-cooled quantum data archives that can smuggle petabytes of stolen secrets, encrypted ledgers, or blackmailed AI fragments while running decoy traffic.

They still talk about the Kryx Run. Hounded by a full UC SysDef task force after a bad data handoff near Neon, the Meridian Sun burned through the asteroid fields of the Kryx system with her boost thrusters screaming. The captain dumped decoy cargo from the Belly while the Vault stayed sealed and the Cores transferred classified Ryujin tech mid-jump. Two particle cannon volleys later, she left a destroyer drifting and vanished into the black.
Then there was the Va’ruun Blockade Breach. Hired to move “sensitive religious artifacts” (and the data cores holding the real dirt on a high priest), the Sun ran straight into a fanatical patrol fleet. With autocannons hammering incoming fighters and the heavy laser array slicing through a corvette’s engines, she used the main ion drive to slip into a sensor dead zone, coasted dark for three days, then punched out with all four boost thrusters the moment a window opened. The client paid triple.
And who can forget the time she outran the Crimson Fleet’s own enforcers after a double-cross? The Meridian Sun took a brutal broadside that scorched her orange modules black, but the reinforced Vault held, the Cores stayed online, and she repaid the betrayal with a perfectly timed particle cannon barrage that crippled their lead ship. She limped into port on one boost thruster… and was back flying jobs two weeks later.

Her captain and tight-knit crew treat her like family. They joke that the Sun has “more luck than she deserves and more teeth than she advertises.” In shady ports she’s instantly recognized by that bold orange sunburst livery — a quiet signal that the job is serious, the delivery is guaranteed, and if things go sideways, this sloop will fight like hell to get everyone home.
She’s not the prettiest ship in the fleet. She’s not the biggest.
But in the right hands, the MERIDIAN SUN is the fastest, sneakiest, and most reliable piece of smuggling iron in the Settled Systems.

u/Goin__Grizzly2 — 23 days ago

HURON | Star Parcel Freight Medium Transport

The Star Parcel Freight Medium Transport HURON (SPF-MT-221) is a veteran long-haul freighter built in 2328 by the Grizzly Gears Astroneering Group at the Titan Shipyards. Originally constructed as one of the lead ships for Star Parcel Freight’s ambitious expansion into the outer colonies, she was specifically engineered for the company’s inaugural trade route to the distant Anchor Point Station. To this day, she remains a backbone of that vital long-haul run.
Measuring in with a massive 30,000-ton capacity across four exterior cargo holds and five interior holds, the Huron perfectly embodies Star Parcel’s corporate motto: “If it fits… it ships.” Her overbuilt frame, enormous fuel reserves, and reinforced systems allow her to take the long way around known conflict zones and pirate hotspots, often disappearing from standard shipping lanes for weeks before arriving safely at her destination.
Though officially a civilian transport, the Huron is deceptively well-armed. She carries three bow-mounted heavy particle cannons, six Reza pulse laser turrets, and six heavy PDC turrets, providing near-360° coverage and a dense defensive screen known among her crew as the “Iron Halo.” This combination of overwhelming cargo capacity, exceptional endurance, and respectable firepower has earned her a reputation as one of the toughest and most reliable ships in Star Parcel’s fleet — a true survivor that has outlasted countless more glamorous vessels on the dangerous frontier runs.

This bird was definitely at least partially inspired by the fantastic ships of u/Anarchy_Nova

u/Goin__Grizzly2 — 1 month ago

Model G Murder Bot

As the title says, would any of you geniuses be interested in making a mod that adds a visible weapon mount to the new model G robot companion? I want to set his personality to angry mode and give him a mini gun or something just to trot around with. Think clap trap from Borderlands. Thanks for looking 🍻

reddit.com
u/Goin__Grizzly2 — 2 months ago

CONCORDIA | Interior Tour

This interior took me about as long as the ship to build lol. I wanted to pack as much in here as possible since this bird is the flag ship of the Bone Fleet. A comprehensive medical bay, troop bay / armory, mini vault, decent cargo hold, command and control node, and a pretty sweet Captains quarters comprise her interior.

u/Goin__Grizzly2 — 2 months ago

CONCORDIA | GGP Bone Fleet Flag Ship

CONCORDIA, flagship of the Grizzly Gears Privateers (GGP) Bone Fleet, is a vessel of pure ambition, built from the keel up in the secret orbital shipyards of the Grizzly Gears Astroneering Group. Every plate, every spar, and every weapon mount was deliberately engineered to embody the faction’s core creed: only the strong bones remain. Her hull features pristine bone-white composite plating, deliberate weathering, and vivid orange structural highlights — all manufactured new to project calculated dominance across the Settled Systems.
At 155 meters, CONCORDIA serves as the mobile command nexus and logistical heart of the Bone Fleet. She currently leads her full strike group — two CORONADO-class assault corvettes, two CORINTHIA-class electronic warfare corvettes, and four COBRA-class fast attack gunships — in active operations across the Settled Systems. The entire Bone Fleet is presently engaged in high-intensity response actions against the escalating Terran Armada incursions, striking at invasion fleets, protecting key frontier assets, and harvesting the wreckage left in the wake of the conflict.
CONCORDIA is formidably armed with a heavy laser cannon array, six heavy particle beam repeaters, four howitzer cannons, and four laser point-defense cannons. Her true power lies in her extensive support infrastructure: the ventral “Gut” cargo hold for rapid salvage intake, the Ribcage armory, the Nishina medical suite, the Galbank secure vault, and the advanced Command & Control node housed within the elevated bridge. Even while engaged in combat operations, she continues to serve as the fleet’s forward operating base — rearming, repairing, and coordinating her skeletal pack as they cut through Terran forces.
To the corporations and governments of the Settled Systems, the sight of CONCORDIA and her bone-white task force burning through the black is both a warning and a grim promise: wherever the Terran Armada strikes, the Grizzly Gears Privateers answer — professional, ruthless, and always ready to turn war into profit.
Only the strong bones remain… because Grizzly Gears now builds them.

u/Goin__Grizzly2 — 2 months ago

Although my mind is currently heavily invested in modded ship building, cool birds can still be built vanilla.

u/Goin__Grizzly2 — 2 months ago