After ~a year of evenings, my solo hobby remake of a 1991 German DOS strategy game runs in the browser — sharing progress + what kicked my butt

Hi all! I'm a solo hobby dev. My project, PC Kaiser, is a remake of an obscure German DOS strategy game from 1991, set in the Holy Roman Empire from the year 1001. You lead one of 30 dynasties through the centuries — building, marriage, succession, war and intrigue, all the way to the imperial crown.

The thing I kept chasing was emergent storytelling: I wanted every ruler's story to write itself instead of feeling scripted. So deaths, marriages, inheritance and assassinations all feed into each other. The payoff is moments I didn't plan — an heir dies young, a daughter married into another house suddenly inherits a foreign realm, the emperor gets assassinated mid-election and the whole game tilts. When playtesters started telling ME stories from their games, that's when it clicked.

A few things that were harder than expected:

- Succession/inheritance edge cases. Bloodlines, captured rulers, multi-realm dynasties... I've written more tests for "who inherits what when X dies" than for anything else.

- Balancing AI difficulty across a 0–10 scale without the AI either going bankrupt or steamrolling the player.

- Getting a desktop pygame game to run in the browser (via pygbag/WebAssembly) — lots of small gotchas with fonts, file paths and audio.

It's not 1.0 yet and I develop it continuously. There's a free browser demo if you want to poke at it (desktop, mouse + keyboard; it's in German but has an English wiki via F1).

Trailer: https://youtu.be/hQ9ZGeKXck8

Demo: https://grobi85.itch.io/pc-kaiser-demo

Curious how others here handle emergent-systems balance — do you lean on heavy playtesting, or try to model it up front? Happy to answer anything about the project.

u/Grobi851 — 7 days ago
▲ 5 r/StrategyGames+2 crossposts

PC Kaiser – a free browser remake of a 1991 DOS dynasty-strategy game (Holy Roman Empire)

Hi everyone! I'm a solo dev, and PC Kaiser is my passion project — a remake of a 1991 German DOS strategy game, set in the Holy Roman Empire starting in the year 1001.

You lead one of 30 dynasties through the centuries: build up your land, arrange marriages (wisely or catastrophically), deal with succession when rulers die, wage war, and scheme your way to the top with espionage, assassinations and ransom. The greatest prize is the imperial crown — but the path there is yours.

The best part: no two games are the same. Every ruler's story writes itself. An heir dies young, a daughter married into another house suddenly inherits a foreign realm, the emperor gets assassinated mid-election… and your game takes a turn you never saw coming.

It also has hot-seat multiplayer for up to 30 players on one PC (1–4 recommended).

Runs right in your browser — no download, no sign-up. Mouse + keyboard, desktop only (no mobile). The game is in German, but there's a built-in English how-to wiki (press F1) and a friendly storyteller who walks you through everything.

It's not 1.0 yet and I'm developing it continuously, so I'd genuinely love your feedback — what's fun, what's confusing, what's broken.

Playable Link: https://grobi85.itch.io/pc-kaiser-demo

Trailer: https://youtu.be/hQ9ZGeKXck8

Thanks for checking it out!

u/Grobi851 — 1 day ago
▲ 2 r/playmygame+1 crossposts

PC Kaiser german strategy game in english available

Playable Link: https://grobi85.itch.io/pc-kaiser-demo

Platform: Windows (.exe download) and Browser (HTML5) — needs mouse + keyboard

Description: PC Kaiser is a turn-based strategy game set in the medieval Holy Roman Empire, starting in the year 1001. You rule a noble dynasty and its lands: build up villages, castles, markets and harbours, grow your population and keep your people fed and loyal. Expand by marrying into other dynasties, raising heirs and handling succession through a living family tree — or by force, with turn-based battles, sieges and conquest. Scheme with espionage, assassinations and ransoms; survive plagues, fires, floods and peasant revolts; and win the favour of the prince-electors to be crowned Emperor. There's also hot-seat multiplayer for up to 30 players. This free demo lets you play the first 30 rounds (years 1001–1030). The interface is bilingual German/English — just press F1 on the title screen for the English help and wiki. Retro 90s look, made solo in Python/pygame.

Free to Play Status:

  • [X ] Free to play
  • [X ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the solo developer behind PC Kaiser. It's a hobby project — I came up with the concept and designed and programmed the whole game myself in Python/pygame: the economy, warfare, dynasties and succession, politics, espionage and the event systems, plus the UI. I'm actively developing it; this bilingual German/English demo is a recent milestone, and I'm collecting player feedback to keep improving it toward a full version.

u/Grobi851 — 1 month ago