So after many years of wanting to learn this game, I finally did, and I am now conflicted on what the game is or how it's played.
So I've been watching the game for over 10 years now. I finally found a group of friends to actually sit and play through and play the games multiple times and I have a "meta identity crisis" with the game that I can't seem to understand.
What I mean by that is that the game seems to be more of a 3x game (I guess) than a 4x game? Where exterminate is usually on the backburner as the diplomacy is first and foremost and I guess there are unofficial social rulings to not go for the throat and eliminate people on top of being aggressive as too expensive.
But then I always wonder, when is aggressive, too aggressive and when is diplomatic, too diplomatic? Is it wrong to play someone like Barony of Letnev and play to their strengths as aggressive? Or is that playing aggressively with no late intention and considered throwing or trolling?
For me, I enjoy heavy macro games where all the choices have weight. That's what drew me to the game in the first place. But I am a mechanics efficient guy, so I thought there was more of a mechanical skill gap built innately into the game where you can win just from piecing together more strategy than another player. But then I realized that its a lot of diplomacy. Diplomacy to the point where not only do the mechanics matter on how diplomacy works at the table, but also, what personalities you bring. I was watching The Cardboard Crashcourse youtube and they were saying, "Player elimination is extremely rare, but if you are playing a lot of games where you're running into constant player elimination, I am sorry" (something to that effect). I'm guessing most people don't take things personal so much in this game, but player elimination is personal, and is that changing how the game is played every table round?
Thoughts on this?