I set up 5 total beginners on faceless YouTube myself. The thing that almost stopped every one of them wasn't skill, it was nobody being honest about cost.

Something I've noticed running faceless channels for a while: the people who never start aren't the ones who can't make content. They're the ones who got scared off before they began, and almost always for the same reason.

It's not the difficulty. It's that nobody is straight about cost. People either expect it to be free forever, or they assume it costs way more than it actually does, and both of those kill the motivation before they even try.

So here are my real numbers. Google gives every new account $300 in free credits, and that genuinely covers your first stretch of videos before you spend anything of your own. It really is cheap to get going. But it stops being free after that. Once those credits run out, a long-form video runs me somewhere around $35 to $55 in real compute. That second number is the one people never see coming, and it's usually the exact point where they quit.

I got tired of watching people I know bounce off this, so I sat down with five of them and set the whole thing up myself. Walked them through the cloud setup, helped them make their first videos with a tool I built, and showed them the real cost up front so nothing blindsided them later. All five paid for it, and all five are running their own channel now. One of them showed me a video he made, a story in an anime style, and I was honestly floored by how good it came out for a first attempt.

I'm not going to pretend the tool is magic. You can make complete garbage with it if your script is lazy, and nothing can promise a video takes off. The topic and the consistency are what carry it. All the tool does is remove the 30 hour editing wall and show you the honest cost instead of hiding it.

Real question for the people here who actually do this: how many of you wanted to start sooner and didn't, because the "cheap and easy" version turned out to be neither? I think the dishonesty about cost pushes more people out than the actual work ever does.

The tool I built is linked below if you want to poke at it. But mostly I want to hear from people who quit right when the real bill showed up.

https://openvidi.com

Solo founder, building from Ukraine. AMA.

reddit.com
u/InitialAd1231 — 5 days ago

How I make ~$5,000/month from long-form YouTube videos in 2026 (3 faceless channels)

I'll start where it actually began for me. I've been making AI-assisted YouTube videos for a good while now. Got into it through shorts first, the popular bait stuff like "animal rescue" and "what if skeletons." I wouldn't say I blew up, because shorts need a massive amount of views to earn anything real and you can't predict what lands. But I came out of it knowing the whole process inside out: script, visuals, voiceover, editing.

Then I figured out the thing that changed everything for me. Adults prefer long-form videos, and that's where you get predictable, stable reach and predictable income. I run 3 channels now, mostly history and finance, and together they do around $5K a month.

The main problems with long-form are the cost per video and the time it takes to make. I know that pain well. When I started, I could burn $15 on a single 45-second short, and since you need a lot of attempts before anything hits, it adds up fast. Long-form is worse on both fronts. The cost per video climbs higher, and the time goes up several times over. Research, scripting, voiceover, visuals and editing on a single 10 minute doc is easily 30+ hours. That's the part that made me want to automate it.

So I went looking for ways to make my workflow cheaper and faster. Through a lot of testing and mistakes, I found something useful: Google gives every new account $300 in free cloud credits for AI content, and almost everyone already has a Google account. Those credits realistically cover your first several full videos before you pay anything out of pocket. After that, you're running on your own cloud at real cost, which for me lands around $35 to $55 a video, depending on length.

So I built a system that runs the entire pipeline automatically on your own Google account. Research, script, voiceover, scenes, animation, final video. I spent about seven months building it. That's OpenVidi.

These days I can make 3 videos for my channels in a single day while I'm at the gym. Obviously, you can produce complete slop with this. The output is only as good as your topic and script. But if you have a system, you can make real income without sitting at a computer all day.

Honest caveat, because this sub will smell BS: the tool doesn't make the money. The topic and the consistency do, not the software. AI just removes the 30 hours per video wall that makes most people quit before they ever monetize. Treat it like a real content business, not a press-button-get-money scheme.

One more honest thing, because it's the part people actually get stuck on. It's not fully hands-off. To run it you connect your own Google Cloud account, and that's how you get Google's $300 and pay them directly, with no markup from me. I did everything I could to make that step simple, but it's still there and I won't pretend it isn't. It looks intimidating the first time you see it. But if you push through it, I think the result will genuinely surprise you.

If you want to poke at it: https://openvidi.com

Question for the community: for those of you doing long-form or faceless YouTube, what do you actually spend per video right now, in time or money? Curious where everyone's getting stuck.

Happy to answer anything, AMA.

reddit.com
u/InitialAd1231 — 7 days ago

Shorts vs long-form for faceless YouTube, my honest take after doing both

Saw a few people here asking about faceless YouTube for side income, so figured I'd share what I actually learned doing both, because the gap is bigger than people expect.

I started with shorts. Animal stuff, "what if" content, the usual bait. Upside is they're fast and cheap to make and the algorithm can hand you a million views out of nowhere. The downside nobody warns you about is that it's a slot machine. You need crazy view volume to earn real money and you have almost no control over which one hits. I made a pile of them and most went nowhere for reasons I still can't explain.

Long-form was the opposite for me. Slower, way more work per video, but the reach and the income are predictable. A 10 minute video that does fine keeps earning quietly for months instead of spiking once and dying. Adults actually sit and watch it, and the ad money per view is a lot better than shorts.

If I had to give a beginner one line: shorts are great for learning the craft fast, but if you want stable income, long-form is where it adds up. The trap is that long-form takes so long to make that most people quit before they post enough to find out.

Curious what everyone else found. Anyone earning more from shorts than long-form? And for the long-form people, how long does one video actually take you start to finish?

reddit.com
u/InitialAd1231 — 10 days ago

How I make ~$5,000/month from long-form YouTube videos in 2026 (3 faceless channels)

Let me start from the beginning. I've been making AI-assisted YouTube videos for a while now. I started in shorts — popular stuff like "animal rescue" and "what if skeletons" type content. I can't say I blew up, because shorts need a huge volume of views to earn real money and it's hard to predict. But I learned the whole process cold: script, visuals, voiceover, editing.

Then I figured out something that changed everything for me: adults prefer long-form videos, and that's where you can get predictable, stable reach — and predictable income. I now run 3 channels, mostly history and finance, and together they do around $5K/month.

The main problem with long-form content is the cost per video and how long it takes to make. I know that pain well. When I started, I could burn $15 on a single 45-second short — and since you need a lot of attempts before anything hits, it adds up to a serious number fast.

So I went looking for ways to make my workflow cheaper and faster. Through a lot of testing and mistakes, I found something useful: Google gives every new account $300 in free cloud credits for AI content, and almost everyone already has a Google account. Those credits realistically cover your first several full videos before you pay anything out of pocket — after that you're running on your own cloud at real cost, which for me lands around $35–55 a video depending on length, but realistically, you may have several Google accounts.

So I built a system that runs the entire pipeline automatically on your own Google account — research, script, voiceover, scenes, animation, final video. That's how OpenVidi was born.

These days I can make 3 videos for my channels in a single day while I'm at the gym. Obviously you can produce complete slop with this — the output is only as good as your topic and script. But if you have a system, you can make a real income without sitting at a computer all day.

Honest caveat, because this sub will smell BS: the tool doesn't make the money. The topic, the consistency, and the channel do. AI just removes the 30-hours-per-video wall that makes most people quit before they ever monetize. Treat it like a real content business, not a press-button-get-money scheme.

If you want to poke at it: https://openvidi.com

Question for the community: for those of you doing long-form or faceless YouTube — what do you actually spend per video right now, in time or money? Curious where everyone's getting stuck.

Happy to answer anything — AMA.

reddit.com
u/InitialAd1231 — 11 days ago

How I make ~$5,000/month from long-form YouTube videos in 2026 (3 faceless channels)

Let me start from the beginning. I've been making AI-assisted YouTube videos for a while now. I started in shorts — popular stuff like "animal rescue" and "what if skeletons" type content. I can't say I blew up, because shorts need a huge volume of views to earn real money and it's hard to predict. But I learned the whole process cold: script, visuals, voiceover, editing.

Then I figured out something that changed everything for me: adults prefer long-form videos, and that's where you can get predictable, stable reach — and predictable income. I now run 3 channels, mostly history and finance, and together they do around $5K/month.

The main problem with long-form content is the cost per video and how long it takes to make. I know that pain well. When I started, I could burn $15 on a single 45-second short — and since you need a lot of attempts before anything hits, it adds up to a serious number fast.

So I went looking for ways to make my workflow cheaper and faster. Through a lot of testing and mistakes, I found something useful: Google gives every new account $300 in free cloud credits for AI content, and almost everyone already has a Google account. Those credits realistically cover your first several full videos before you pay anything out of pocket — after that you're running on your own cloud at real cost, which for me lands around $35–55 a video depending on length, but realistically, you may have several Google accounts.

So I built a system that runs the entire pipeline automatically on your own Google account — research, script, voiceover, scenes, animation, final video. That's how OpenVidi was born.

These days I can make 3 videos for my channels in a single day while I'm at the gym. Obviously you can produce complete slop with this — the output is only as good as your topic and script. But if you have a system, you can make a real income without sitting at a computer all day.

Honest caveat, because this sub will smell BS: the tool doesn't make the money. The topic, the consistency, and the channel do. AI just removes the 30-hours-per-video wall that makes most people quit before they ever monetize. Treat it like a real content business, not a press-button-get-money scheme.

If you want to poke at it: https://openvidi.com

Question for the community: for those of you doing long-form or faceless YouTube — what do you actually spend per video right now, in time or money? Curious where everyone's getting stuck.

Happy to answer anything — AMA.

reddit.com
u/InitialAd1231 — 14 days ago

~100 people signed up for my tool. Only the ones who pushed past one scary step actually paid — and 50% of them did.

A few weeks ago, I posted here about building OpenVidi — a tool that runs the whole faceless-video pipeline on your own Google Cloud account, so you spend Google's free $300 first. (That post is here if you missed it: POST #1.) A lot of you tried it. Thank you for that.

But the numbers told me something I didn't expect, and I think it's worth sharing because it's not really about my tool — it's about how people actually adopt anything new.

Here's the brutal part: ~100 people signed up. Most of them never finished. They hit the step where you connect your own Google Cloud account, and they stopped.

So I started talking to them. And the reason almost nobody quit was "the product is bad." It was fear.

One guy told me straight up he didn't go through with it because connecting a cloud account to an unknown tool felt risky — a security worry, not a difficulty one. Others said the Google Cloud setup just looked complicated, so they froze and put it off.

Now here's the flip that genuinely surprised me:

The people who were scared but read through my comments — watched how I actually answer people, what the setup really involves — went back and did it. Every single one of them then made a video. And of the ones who pushed through, half ended up subscribing. A 50% conversion to paid, from the group that got past that one wall.

So the product isn't the problem. The wall is psychological, not technical. The setup is genuinely a bit tedious, but it's fear and "I'll do it later" that kills it — not the actual difficulty.

Two honest things, because this sub will smell BS:

  • I still haven't fully solved this. I'm working on making that step less scary, not pretending it's fixed.
  • Yes, you can make slop with the tool. The output is only as good as your topic and script.

So my question to you all: when a new tool asks you to do something that feels technical or risky early on — what actually gets you to push through instead of bouncing? What would have made YOU finish?

If you want to see the tool itself: https://openvidi.com

Solo founder, building from Ukraine. Tear into it. AMA.

reddit.com
u/InitialAd1231 — 20 days ago
▲ 8 r/YT_Faceless+1 crossposts

A week ago I posted about burning $15/short before building a tool around it. Here's what 90 of you taught me — and what I shipped because of it.

Last week, I posted here about how faceless video doesn't have to cost a fortune, and how I built a tool (OpenVidi) around that idea after watching someone burn ~$4,000 on it. [Original post here.]

That post did way more than I expected — 42K views, around 90 of you signed up, and a few even subscribed. I genuinely didn't see that coming, and I want to say thank you. Knowing it was actually useful to people in this niche means a lot.

But the real value to me was the comments and DMs. You asked sharp questions and pointed out things I was completely blind to as the person who built it. So I spent the week acting on that instead of just nodding along. Here's what changed:

Shorts are now supported. A bunch of you said long-form wasn't your format and asked for short-form generation. It's in now. So the tool isn't just for 7–15 min documentaries anymore — you give it a topic, and it'll build either a full long-form video or a short.

Fixed a pile of bugs and rough edges. Several of you hit friction I never saw because I wasn't testing with fresh eyes. Patched the bugs, smoothed a few small things in the flow. Not glamorous, but it's the difference between "works for me" and "works for you."

Quick recap for anyone who missed the first post: OpenVidi is an AI generator for full videos — long-form and now shorts. You give it a topic, it handles the pipeline (research, script, voiceover, scenes, assembly) and helps you turn the idea into a finished video.

One honest caveat I'll keep repeating, because this sub will smell BS otherwise: the output is only as good as your topic and your direction. You can absolutely make slop with it. It's a tool, not magic.

Two things I'm opening up:

I'm looking for a few ambassadors. If you're an active faceless creator, I'll give you a paid plan for free — the only ask is that you actually make videos with it and credit "Created with OpenVidi." No script, no required talking points, your honest take. If it's not good, say so.

And soon I want to run a contest: $1,000 to the creator who starts a channel with OpenVidi and grows it to the most subscribers. Still working out the details — would love your input on what would make it fair and worth entering.

If you want to poke at it: [openvidi.com]. And as before — tear into it. What's missing? What would make you not trust a tool like this? That feedback is the whole reason the last week was worth it.

Solo founder, still building from Ukraine. AMA.

reddit.com
u/InitialAd1231 — 27 days ago

I burned $15 per short before I figured out faceless video doesn't have to cost anything. Built a tool around that.

Saw a review going around where someone spent ~$4,000 on VidRush and couldn't earn it back (the writeup). I'm not here to dunk on them — that was almost me. The math of AI video just gets brutal fast, and I think most people quote it wrong.

When I started faceless YouTube I was doing "animal rescue" and "what if skeletons" shorts. 45 seconds of video could cost me $15 once you count all the failed attempts — and you need a lot of attempts before anything hits. I never really blew up, but I learned the pipeline cold: research, script, voiceover, scenes, editing. Now I run a faceless history channel (Ashes of Empires) doing long-form documentaries.

The whole time I kept hitting the same wall everyone here knows: the tools are fragmented and the costs stack. OpenArt for visuals, ElevenLabs for voice, CapCut for editing — you stitch it together for hours and still pay for each piece.

Then I noticed something. Google gives every new account ~$300 in free cloud credits. Basically, everyone has at least one Google account. So I built a system that runs the entire pipeline on your Google account — research → script → voiceover → 95 scenes → animation → final 1080p MP4, from a single prompt. You connect your GCP project, spend Google's free $300 first, and that covers roughly 8 full videos before you pay a cent out of pocket. No markup from me — you see the exact cost in your own dashboard. Called it OpenVidi.

Here's an actual one it made — a 7-min Pompeii documentary on my channel, generated from 8 words of input: https://youtu.be/4rfdJEaJULU

The part I like: a real run — including the scenes I had to regenerate, which you always do — cost me about $35 in credits and ~47 min of compute. The guy in that review spent $4,000.

Honest caveats, because this sub will smell BS:

  • You can absolutely make slop with this. The output is only as good as your topic and script.

I built this for people exactly like me a year ago — wanted to try faceless YouTube, no editing skills, no budget to throw at a hobby that might become a business.

If you want to poke at it: https://openvidi.com/. But mostly I want feedback from people actually in the niche — what would make you not trust a tool like this? What's missing? Tear into it.

Solo founder, building from Ukraine. AMA.

reddit.com
u/InitialAd1231 — 1 month ago