
u/JDlightside

Previews of Space Wolf Champion Cape and Exorcist armor (from discord)
Nice to have a standard red cape without grind required
The most unfun part of high difficulty content in this game: the respawn timer
As it is, it's way too easy to get BS'd in a multitude of ways and die to justify respawn time being several times longer the worst League of Legends punishes you with in the late game of matches (no, the mere 20-30 sec reduction per majoris kill doesn't make up the difference). The 60 seconds before lethal/absolute would be more than enough, and if it somehow isn't, I'd rather just have a limited amount respawns throughout an operation than probably being able to type out a post like this out of tilt before I come back into play. All the nonsense aspects of fighting Chaos and such would sting a lot less if I could get back into the fighting sooner.
At the least, the countdown should instantly hit 0 whenever a "assemble" spot is reached (cause the best thing to do is wait for the dead player to come back anyway.
With Heavy supposedly/eventually getting a "rework", I think the devs should really consider giving the class a boltsorm gauntlet weapon type
I feel like it wouldn't be that hard the implement. It could offer both the powerfist moveset to heavy to replace the kicks/stomps while also being a primary that can aim and shoot (probably at the cost of not being as strong in ranged dmg as the other heavy weapons).
Other weapons types have multiple variants including "heavy" version with their own separate upgrade paths and perk trees (pyrecannons, Meltas, Bolters, ect.), too.
So what are likely chapters we could see for cosmetic packs in year 3, and could Dark Krakens be one of them?
Did the devs ever say anything about adding the Tyranid Prime boss as a random terminus spawn in Operations/Siege
I feel like it'd be nice to fight them more often than in one specific operation.
anyone happen to know how this actually works
What is a "charged strafe shot" according to the game? from all I've experimented all I can to is time a strafe roll to "perfect dodge" (which makes eustace flash yellow and fire a grade II shot), bit that never gives me a stack of the buff it says here.
Apparently "Come Prepared" modifier is now bugged
You just don't get the 10 stimms you're supposed to have when you enter the mission, so no stimms at all for the whole mission.
Anyone else think the excess amount of crewmate cards you can get implicates more updates?
Before Endless Ragnarok, the amount of the cards you can collect in-game was more or less exactly what you need to unlock everyone at that point. In ER, it seems like you can have a surplus of at least six cards even after unlocking all the new characters (including using 4 cards to unlock both Fraux and Fediel early.
I can get that they might've just wanted to provide a lot of routes to unlock all the new characters at the player's pace; but I also feel like all the extra ones you're basically forced to keep afterward would have to be useful for something down the road, yeah?
Is there any kind of actual warning you can react to before an offscreen terminator starts shooting at you?
I'm getting annoyed that keeps happening where I'm doing relatively well in an encounter, but then I see my health bar get melted near instantly from seemingly nothing I can see on screen. Then I only realize what was hurting me, usually after I die, that there was a minigun terminator sniping me somewhere. Actual sniper enemies give you a fair telegraph when targeting you, so why not this guy?
Am I the only one with this problem at the moment?
Verified my internet is fine, restarted the game, ect.
QoL Feedback: would like to have perk cooldown indicators so you can see when you can activate them again.
Similar to how you can see when buffs/debuffs are active, unless I'm missing something and that's in the game already.
These modifiers seem bugged when paired together. Most of the time your stimms just won't work even when your right next to your teammates
Should it just NOT fight summons at full power (My PC hard froze during the fight)
My PC has been able to run the game pretty smoothly without much of any hitch, but then Titan used a big desperation sort of move and the not only the game but my whole PC frozen and I had to force restart the whole thing.
Title correction: ^Should I
Why do people just not buy tech priests in siege?
Help me understand how people can be max lvl prestige 4 and still be oblivious to tech priest being the main way you get a lot of money to buy things in siege. Nothing is more triggering in this game atm than me ending up being the only one, and I end up being the only one that can't afford anything else and consequentially being the one that dies a lot.
At that point, I can't help but think my teammates I matched up with are just shit, but I'm the one suffer for it while they remain profiting braindead throughout the run while I wonder how they think they got hundreds of spare points to use.