Image 1 — Our dice-based roguelike needs playtesters!
Image 2 — Our dice-based roguelike needs playtesters!
Image 3 — Our dice-based roguelike needs playtesters!

Our dice-based roguelike needs playtesters!

Game Title: Jinx It

Playable Link: https://store.steampowered.com/app/4581620/Jinx_It/

Platform: PC

Description: a dice-based roguelike deckbuilder where the house always wins... or does it?

Free to Play Status:

  • [ ] Free to play
  • [X] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Dev

u/JakeInReal — 1 month ago

Our dice-based roguelike needs playtesters!

I spent a year working on Jinx It, a dice-based roguelike deckbuilder where the house always wins... or does it?

We opened our Steam playtest this week, and we’re looking for honest feedback on what we can improve!

If you like the concept and enjoy the game, we’d really appreciate it if you could wishlist Jinx It on Steam to support us! <3

u/JakeInReal — 1 month ago

Nosso roguelike de dados está precisando de playtesters!

trabalhei 1 ano no desenvolvimento Jinx It, é um roguelike deckbuilder de dados em que a mesa sempre ganha(ou não rs)

Nós abrimos o playtest na Steam nessa semana e estamos buscando por feedbacks sinceros sobre o que podemos melhorar!

https://store.steampowered.com/app/4581620/Jinx_It/

Se gostou do conceito e do jogo, convido vocês a dar uma wishlist para apoiar a gente <3

u/JakeInReal — 1 month ago
▲ 20 r/gameCapsule+2 crossposts

Which of the two capsules would you be more likely to click on?

I’m working on a new capsule for my game and would love some feedback on how it’s looking so far.

u/JakeInReal — 2 months ago

What can I improve about the dice animation for my game?

I’m working on a Balatro-like game, but with dice, and this is the animation for the main die. What do you guys think I could improve about it?

u/JakeInReal — 2 months ago