





No-P2W OGame-like: Nexus Legacy Season 0 started
Hey r/OGame,
I’m the solo developer of Nexus Legacy, a persistent online sci-fi strategy game. Since I grew up with games like OGame, I wanted to share it here specifically because OGame players will probably recognize some of the core rhythm, but the game goes in a very different direction.
Game: https://nexuslegacy.space/
At first glance, some things will feel familiar: you develop planets, build an economy, research technologies, construct fleets, scout, trade, and compete with other players in a persistent universe.
But Nexus Legacy is not meant to be an OGame clone.
The biggest difference is that the galaxy itself is much more alive and spatial. Instead of mostly interacting through isolated coordinate lists and fleet screens, you play on a live galaxy map with planets, outposts, asteroid fields, stations, anomalies, wormholes, and strategic points of interest.
Some examples of what is different:
- Mining is more than just passive planet income. Asteroid fields and space-based resource activity matter, and players can project influence beyond their home planets.
- Outposts let you expand into space without always needing a full colony. They create strategic presence, support activity, and make territory feel more dynamic.
- Stations and map objects create reasons to move, contest, and control space.
- Anomalies and wormholes add exploration and uncertainty. The map is not just a static board of planets.
- Artifacts give players long-term goals beyond simple resource growth.
- The galaxy map is live and visible, so positioning, expansion, and conflict feel much more physical.
- There are safety zones, so the game is not built around forcing everyone to constantly protect everything at all times.
One deliberate difference is that Nexus Legacy is less about waking up to an alarm just to meet or save a fleet. For some OGame veterans, that may be a downside because the constant danger is part of the appeal. For others, especially people who love persistent strategy but no longer want their sleep schedule controlled by fleet timings, it may be a major plus.
The game has an eternal persistent galaxy where progress continues indefinitely, and seasonal galaxies that run in parallel. Season 0 has just started, so everyone begins fresh in the first real seasonal run.
It is free to play and has no pay-to-win.
We recently ran a public playtest, and it went extremely well. Players helped us test pacing, balance, onboarding, and multiplayer systems before the season launch. We’ve also passed 400 registered players, which is a big milestone for a small indie project.
We also have a genuinely great Discord community already: players discussing strategy, helping newcomers, reporting issues, and forming alliances before the galaxy settles into its first real political shape.
If you liked OGame for the long-term planning, fleet tension, alliance politics, and persistent progression, Nexus Legacy might be interesting to try.
Game: https://nexuslegacy.space/
Discord: https://discord.gg/DqWcybWFJN