▲ 6 r/GodotEngine+1 crossposts

Made my first Godot plugin, auto-generates folder structure for new projects

Hey all! Made a small editor plugin for Godot 4 that I use to save myself the hassle of manually setting up folders every time I start a new project.

It adds a couple of options under Project → Tools:

  • Create 2D Setup — makes scenes/, scripts/, assets/sprites/, assets/audio/
  • Create 3D Setup — makes scenes/, scripts/, assets/models/, assets/textures/, assets/audio/
  • Delete Generated Setup — cleans it back up if you change your mind, with a confirmation popup so you don't nuke anything by accident

Nothing fancy, just a small time-saver. This is my first time putting something on GitHub too, so feedback (code or otherwise) is very welcome!

https://github.com/spacerocket5980-pixel/godot-project-scaffolder/tree/main?tab=readme-ov-file

reddit.com
u/Jolly-Fail-9858 — 7 days ago
▲ 1 r/spacegames+1 crossposts

Making a realistic space sim called Apogee — anyone want to help out with some art for the intro?

Hey! So I've been building a space sim in Godot called Apogee — kinda like KSP but leaning way more into realism. Got Sandbox, Career, and History modes planned, and it's actually coming together, not just an idea in my head lol.

Right now I'm working on the intro scene (the thing that plays before the game loads up) and instead of just doing it all myself, I thought it'd be cool to open it up and see what other people come up with. Kind of a "be part of this from the start" thing.
If you're into concept art or even just messing around in Blender, I'd love to see how you'd picture the start of a space program. Doesn't need to be polished or perfect, I just want to see people's takes on it.

No pay unfortunately, this is 100% just for fun/passion project vibes, so no pressure either way. If something you make ends up inspiring the actual intro, that's genuinely awesome and you'll be one of the people who helped shape this thing early on.
Not spoiling too much of the game yet, so just run with whatever "humanity's first steps into space" means to you.

Drop a comment or DM me if you're down, happy to chat more and share some extra context if you want it!

reddit.com
u/Jolly-Fail-9858 — 15 days ago

Making a realistic space sim called Apogee — anyone want to help out with some art for the intro?

Hey! So I've been building a space sim in Godot called Apogee — kinda like KSP but leaning way more into realism. Got Sandbox, Career, and History modes planned, and it's actually coming together, not just an idea in my head lol.

Right now I'm working on the intro scene (the thing that plays before the game loads up) and instead of just doing it all myself, I thought it'd be cool to open it up and see what other people come up with. Kind of a "be part of this from the start" thing.
If you're into concept art or even just messing around in Blender, I'd love to see how you'd picture the start of a space program. Doesn't need to be polished or perfect, I just want to see people's takes on it.

No pay unfortunately, this is 100% just for fun/passion project vibes, so no pressure either way. If something you make ends up inspiring the actual intro, that's genuinely awesome and you'll be one of the people who helped shape this thing early on.
Not spoiling too much of the game yet, so just run with whatever "humanity's first steps into space" means to you.

Drop a comment or DM me if you're down, happy to chat more and share some extra context if you want it!

reddit.com
u/Jolly-Fail-9858 — 16 days ago

Does Anyone Have issues with throttle commands for controller?

I am trying to use my DualSense PS5 controller for the game and everything works fine, but when I went to assign the buttons it did not seem to work, I tried the buttons and the triggers both of which seem not to work, does anyone else have this issue?

reddit.com
u/Jolly-Fail-9858 — 3 months ago