

Question for fellow Unity devs: do you prefer using Cinemachine in your projects or code the entire camera system by yourselves?
*First of all, I'm new to this sub so please don't hate on me*
I feel like using the Cinemachine add-on is THE easy way to make a camera system for your games. But as a developer, I prefer to code the camera systems myself, thanks.
Back in my "Tutorial Hell" era I'd been looking for ways to code a camera system for my games and all the tutorials I found were like "just use Cinemachine, you dumb*ss". Um, no? I'm a dev, I don't want any shortcuts.
Anyways I've been successfully able to make whatever camera system I needed each time without even installing the add-on, and following no tutorial because I couldn't find any that did *not* use Cinemachine.
TL;DR: Just venting, if you like using Cinemachine don't take this that seriously. Also I wanted to share some memes I made. Plus Idk if this post is even allowed here so mods you are allowed to remove this post if you want.