Here’s a little teaser to how Kingston will sound like and what he will say when released in RoA Workshop!
Half way done with his lines, just got a bunch more to go
Half way done with his lines, just got a bunch more to go
Hope this gives some of y’all who play RoA excitement for when Kingston eventually releases
Bg by u/arcaneanimations (bro’s bgs are top notch)
As you may already know, Anti-Kingston hates Kingston the most, and wants to destroy his life. However, there is still more to it that people may not know. (Okay so a friend of mine asked me if AK was evil, to which I responded with this) He is evil yes, but this is mainly because of his creation, being a manifestation of Kingston’s bad traits, toxic thoughts, past mistakes, and fueling off his low self esteem. While AK acts and does things that are/maybe opposite to what Kingston does, some things like sneaking, lying, angry outbursts, etc, are things that Kingston has done and keeps doing. It’s just AK is more evil and exaggerated.
So yeah AK is bad and likes what he does, but at the same time he doesn’t have a choice due to Kingston’s inability to improve…until later ofc. Similar to Nega Scott, AK is unfortunately Kingston’s inner darkness. See you may think Kingston is entirely just a chill nice guy, but there’s a bit more to him that he wants to hide.
Yep, Kingston and Wallace emojis
Yes I’m still hard at work putting KINGSTON in RIVALS OF AETHER! …Hopefully I can release it this month. Tried to do it in early July…which naturally didn’t go as planned. But I’m getting closer to completion and that’s all that matters
Yep, this character named Scoop has a compatibility where he can pull out a a frozen treat based on the characters on field, as long as they have a sprite of said frozen treat in their files. I decided to take the time to give Kingston a treat too. Never drawn a frozen treat before, so this was pretty good ngl
I’ll be posting animations tomorrow…fighting sprites and whatnot :)
“What’s that sh*t you was talkin?”
“SAY THAT SH* AGAIN!”
I mean yeah he already had one…I guess, but I thought he could look less cartoony than his usual style, and give him a more serious appearance. Honestly I think I nailed it. Btw I’m doing all of this on Pixilart
Yeah so when you respawn…Kingston straight up is DEAD, and is shown as a spirit. (obviously you can turned back to normal if you move around or the respawn timer is over)
Dark idea, yeah. But unique? Oh absolutely!
A new preview of Kingston in Rivals of Aether! We’re so close to finishing the mod, but I still got some more sprites to make. Hopefully we’ll be done before the end of July
This animation (the push up and pointing parts obv) happen every start of a match
Here’s all my Sonic inspired art from newest to oldest
The ftilt with hammer involves Kingston spinning his hammer, similar to King Dedede’s ftilt.
The ftilt without hammer involves Kingston throwing a fast short straight-punch.
So one of the two gimmicks Kingston revolves around his hammer. The hammer has a health bar and it will deplete if you successfully land attacks using the hammer. Once it’s fully depleted, Kingston gains a temporary boost in speed (attack speed, gravity, etc), and the moves that use hammer will be replaced by a new faster, albeit weaker attack that either his fists, kicks, or dreadlocks. These moves, while quick, lack as much range and power as the hammer ones (Tho the dreadlocks attacks are disjointed like the hammer ones). These effects lasts until Kingston gets his hammer back (which can either be from waiting the seconds of the cooldown, or losing a stock and respawning)