







The concept of gods dying is one I like including a lot because it's so existential, and sometimes can be left as a corpse, as a remnant of an ancient war between the gods.
Of course it would depend heavily on which one dies or if their realm is dependent on their existence, since sometimes it's not. But let's say it's a god critical to an important part of existence, not just a god of wine died, but like the god of storms died.
Considering it's the most game breaking thing, essentially involving escape from each level of reality (from the Dark Worlds and then Overworld), and leading up to breaking into the actual sprite sheet, this could be how we get the Vessel back, and ultimately gain total control.
Considering the themes of the route and game involving control and freedom, us achieving freedom in the most selfish way possible feels really fitting.
It also would parallel the player being able to escape Tenna's game in Chapter 4. Though I wonder what would happen to Kris after.
I still feel weird that only one of them gets to return from basically dying, but for me the difference is Jax choose suicide over trying to be better, out of a fear of how people would view them if they shared their true self. While Caine was deleted against his will. Caine was eventually able to accept that he doesn't have to push people to like him, Jax couldn't accept that people ever could like them. It's probably one of the reasons why Jax lashed out at Caine betraying them with a fake exit, Jax saw themselves in Caine for a moment and hated what they saw.
(It's not even this community, but like most of the ones I am in do this)
Pictured above is a Rotten, which was placed to rest afterwards.
The Rotten are caused by gross misuse of Necromancy, which is a form of organic life overtaken by Magerot, where the Magerot continues to maintain the spells originally used to animate the organic tissue through some unknown means, and instead of a soul maintaining the state of life, it is the magic itself doing so, as such, it can be extremely hard to put to rest, and have to be completely obliterated to prevent it from reanimating.
Noting that, humans are not the only species to turn into The Rotten, but any organic life can be reanimated in this form. This can, in most cases, result in fauna and plant life becoming Rotten.
It serves as a horrible reminder of our past and to leave the Great Mage War behind, which left a region infested with Magerot and The Rotten,with a still active Magerot Storm, they are most active here, with progress to bring balance to this land slow and steady.
For this reason, this use of necromancy for full reanimation is entirely forbidden. Limited to only the most of experienced of Mages in cases of restoring life to necrotic tissue.
- Source images from Pexels, with some editing to blend them together.
I'm planning to write more for the Mages after this, along with the greater world later on.
Not saying this example is as good, just picked something out for the post.
I haven't watched a lot of the other series, some take it in a very unique direction, one that I can't remember the name of even had non-euclidean spaces, and didn't even have monsters, just technology that roamed around, and eventually chased down the protagonist
And for the sake of discussion, what would you like to see if the story got a remake?
I'd love to keep it set in 1986, keep the practical effects without trying to recapture Cronenburg, because who could even do that? And I'd kill off Stathis.