My Favorite clip of Cap of all time
His reaction with the "OHHH WHAT" is perfect, what's your favorite clip of cap?
His reaction with the "OHHH WHAT" is perfect, what's your favorite clip of cap?
I love how disobedient Chatgpt can be sometimes, makes me laugh.
So I didn't even know what happened on the end phase of The Regicide map. Completely blind. I was blown away by the fact Argon and Malric would fight. They even had a giant duel. Loved it. This map is great when we can get past the barrel stage.
I didn't realize a ring that only contributes to stats could be responsible for another units death...How could this even happen?
Pretty cool. Makes a nice complex map to be used for anything. Try it out!
Just seems really perfect, considering it looks like it has all of the Good crit Damage and chance stats
On Titanic Worlds, it can get annoying to remove and fill in the world with your biome of choice. Takes time and there can be annoying gaps left with the previous biome.
With this suggestion, you will be able to toggle which biomes can and cannot generate on your world.
This should also contain a toggle On which biomes are largest and smallest.
Basically, this makes some biomes more common or less common.
Loving my replay of the DLC so far, absolutely grinding rifts right now to buff mastery.
Let me know what you think of these photos!
Okay, so this trait is confusing me. I've played this game for years, before the building update.
This was added in the clan update and I've never actually seen either of the two 'Betrayal' Traits actually get used.
Do they work? How does a clan member betray a chief? Do they steal? Attack? Kill?
Please help me clarify what this trait actually does.
Hey guys, I got a question for you all.
The archipelago below has many ununited and under populated cities with few workers.
Do you think it's just for the Valferian Empire to begin taking over the archipelago? Or should Valfere leave them to be?
(Valfere is the Non imperial name for the kingdom)
What're your favorite photos here? Let me know about other locations to photograph and share your own photos on your own post so i can see them too!
You need a perfect cut with the clip, too. Makes it funnier. Still laughing.
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We all know kingdoms Have ships go back and forth. Not actually trading.
But what if they did?
what if kingdoms produce more of a specific category of resource. EG: Food, building supplies, ores. Or more specifically, wood, stone, bread, wheat, berries and more.
With this surplus, they have more than enough to feed citizens, contribute to crafting or fund building.
This can make trade system make way more sense and produce extra income for both kingdoms.
I also propose trade alliances where kingdoms must setup trade first. This will be announced in the top left corner like all other events.
There will also be a trade layer. Where kingdoms can leave or join trade alliances. You can only be in one.
This makes war make more sense too, being that there's a competition over the market where a kingdom can't enter a trade alliance because the surplus spot is filled with a wood production, and the one trying to enter also produces extra wood. Creating conflict and competition.
Let me know your thoughts on this!
There are no other kingdoms. This means no mage king. They must've killed either one of those to get the trait. The trait wasn't added and I only. put genius on birth traits. The heritage trait on culture is not on.
Feel free to ask how I got these Lieutenants, about them and suggest other rare Lieutenants.
I'm about go after 'The Culprit', which is apart of A life's dedication quest.
Okay, I've noticed the intelligence stat doesn't Have an explanation. Of course, we know that old world box had a technology tab named culture, where more intelligence would lead to faster level ups.
But what does it do other than that? What else does intelligence contribute to?
If anybody knows and can help, I'd be very thankful.
I think kingdoms and cultures should have a tab That has randomly generated/Generated according to the Dom species, Lore.
It should be an insight into how life in the kingdom is. Describing how it looks from a person's perspective, the mood, The government, people's approval and more.
And also, I think there should be traditions.
These don't necessarily change how the kingdom functions.
They just add personality to kingdoms. Which is something we've been missing for some time.
Let me know what you think and help me expand!
There's a total of 87 Maiasaura in this herd!
Took alot of spam breeding and mass synthesis.
The False Leonidas is a Non-Procedural Mercenary that anybody can find in their own playthrough.
Unlike other mercenaries, he is not random. He will be found wearing the same outfit and using the same weapons. (Spear And Shield)
If you're like me, you enjoy collecting unique NPCS not as useful Lieutenants, but trophies on the Adrestia. If you're doing this, look out for this guy and don't kill him! He's a great Trophy to have on board.
For another Mercenary like him, check my account for a post about 'The Mighty Xanatos'
If you know of any other Non-Procedural mercenaries (Other than the Legendary Mercs because their name changes) Please let me know!