Advice on running the Myth of The Cudgel?
I rolled up six Myths for a game I'll theoretically be running, and all of them clicked for me pretty well except for The Cudgel—the way it reads, I just feel like I'm missing something. If this is just one of the more abstract Myths, that's fine, but I thought I'd ask others to see if I'm just not getting a reference or something.
Here's my current take on the Myth. Spoiler text in case people don't want to be corrupted by my read of it.
>!It seems to me like like the Myth of The Cudgel is supposed to be about dreams. The Myth's poem seems to say that both the Cudgel and the City itself are ultimately empty dreams that people like to imagine, but that they'll never actually see. The duchess in Omen 1 is obsessed with sleep and dreams, but this is never expanded upon. The cast of the Myth all seem to be pulled from a kind of Wonderland-like setting that works off of dream logic. Well, the clawed bees are a reference to medieval bestiaries, but the hawkleon is reminiscent of a child's imaginary friend or whimsical drawing, while the hedgehog seems like a classic trickster animal that's intelligent only because it's coming from a genre wherein talking animals are commonplace.!<
>!As for the Cudgel itself, I'm not sure. Its wielder "knows the location of every enemy in their heart." I feel like there are a couple ways to read that, but that's probably on purpose. But the fact that the Cudgel will only release itself for somebody who will destroy it makes me think that the Cudgel is some kind of unwilling nexus of dreaming that wishes for everyone under its spell to wake up and be free—the hawkleon is drawn to the Cudgel because it was born from it, and the hedgehog wants to steal the Cudgel because it's aware that it's a dream-creation and doesn't want to vanish when reality "wakes up." Idk, I'm kind of reaching, the hedgehog might also just want power.!<
How do you read the Cudgel? Is it just one of the more open-ended Myths, or am I missing something obvious?