
















The Battle for the Watchtower - more testing
Today, I playtested once more the rules for my skirmish game, 'The Battle for the Watchtower' several times. A gameplay lasts about an hour. It seems to be working out really well, though some fine-tuning was still needed. I’ve decided that the small lake will always be located in the center (instead of the tower). The warriors have to move around it, or can push an enemy in—forcing them to find a way out by the next round if they don't want to drown! The starting positions for both armies depend on where the tower ends up after the modular tiles are randomly placed on the 3x3 grid. The first two photos show different setups, while the rest are just atmospheric shots ;)