r/miniatureskirmishes

Image 1 — Barotrauma: God Death as a skirmish wargame
Image 2 — Barotrauma: God Death as a skirmish wargame
Image 3 — Barotrauma: God Death as a skirmish wargame
Image 4 — Barotrauma: God Death as a skirmish wargame

Barotrauma: God Death as a skirmish wargame

Hi everyone, I'm designing my own original setting, Barotrauma: God Death, along with my own miniatures to go with it, which I've released on my kofi and myminifactory respectively. However, what I don't have just yet is rules. The setting revolves around mecha, as well as more supernatural elements through the Belief that has spread through Hayatia. I have found a few TTRPGs that would be appropriate open source options for the minis (powered by Lancer and Salvage Union), but less has come up for appropriate skirmish systems.

Naturally, I thought it would be best to ask here on that front, if anyone had suggestions for appropriate systems. Thanks for reading.

Model designs by myself

https://ko-fi.com/barotrauma

https://www.myminifactory.com/users/BarotraumaGodDeath

Artist for the cover is Lauren "Liqerise" Fripont (on Insta/Bluesky)

Title font is from Yuta One (@yuta_ptv on twitter)

Miniatures painted by unsaint_of_hecate on Insta

u/Worried_Clue_5638 — 8 hours ago

Have been working on this terrain set for a year

This started as a modular set of flat pre-printed MDF "dungeon" tiles for RPGs & "boarding actions" scenarios. Then I added a bunch of connector pieces so it could be jury-rigged into outdoors terrain for skirmishes. I also came up with some crates & gubbins to spice it up.

I'll be launching this on KS soon ("Facility 404"), free PDFs+STLs will be available too. What do you guys honestly think?

u/IlyaYakovlev — 15 hours ago

Unique, Fun, Simple(ish) Indie Games?

Hey all, just seeing if there are any indie games out there I might have missed that fit a loose criteria.

Hoping to run intro games at a con and want to highlight some games that might deserve a little more recognition.

- Looking for ones that are easy for beginners to get a feel for (more complexity / squad building can come in later games).

- Somewhat unique gameplay.

- Can shine in a single game rather than over a campaign (i.e. not Mordheim)

- Preferably a smaller indie game, but not necessary.

Some examples; Space Gitz, Gaslands, TONKS, Hairfoot Jousting.

Thanks!

reddit.com
u/JohnStamosAsABear — 18 hours ago

1 Mini vs 1 Mini anime inspired fighting game

Hey friends, I've thought up a game inspired by those dramatic, highly cinematic and fast anime fights. Trying to put together a proof of concept, but wondering if this interests anybody?

The game is played on a 2x2 with terrain, one miniature per player (intended 1v1 but maybe works with more). Each player gets a small hand of 10 or so custom cards that correspond to the type of fighter they're playing (speedster, ranged, brawler, etc)

The card is split in half top and bottom, the top being an offensive move and the bottom being defensive. The active player is the "Offensive" player, meaning they may play as many cards as they like on their turn, following the top "Offensive" portion of the card. Before or after things resolve on the cards, the "Defensive" player (other player) may play as many cards as they wish to do their "Defensive" actions.

After you complete an action on a card, you may change your orientation. The front 180 has to be facing your opponent for attacks and blocks to work.

Let's say the Offensive player plays "Sprint." They move 6 inches (Straight line*) They then get to attack within range 1 for 1 damage. Before the attack, the Defensive player plays "Slip," Moving 2 behind their front arc so the attack is voided, now attacking for 1 damage on the Offensive player.

*Some cards have multiple Moves on them, like "Move 2, Move 2, Move 2." This allows you to round corners as opposed to the "Move 6" straight line dash*​

For examples sake, let's say the Offensive player only has Defensive moves which have "Block." The Offensive player plays a "Block 1," but since they're facing away, it does not Block. They instead use it to face towards the Defensive player and plays another Block 1 to block the attack.

Played cards go onto cooldown, slowly untapping after a few turns. The more offensive you are, the less defensive options you have and vice versa.

Did I mention Knockback? Some attacks send opponents flying. Getting knocked into terrain deals bonus damage. Im thinking of including rules to create holes in walls if you get absolutely launched at them.

Excited about character archetypes too. The Speedster does their annoying job of completely dodging out of the way of attacks, but lack any blocks so blows that hit deal big damage. The Brawler will send people flying into terrain, and deal massive damage.

Inspired by Flesh and Blood TCG for sure, along with a drop of Gloomhaven.

The key takeaways for the game for me are:

Agnostic, simple easy prep

Easy to learn hard to master

Minimal book keeping

Cinematic and epic

Highly different playstyles

Any and all thoughts are welcome!

u/BlacksmithMajor6078 — 15 hours ago
▲ 29 r/miniatureskirmishes+3 crossposts

Konflikt 47 Battle Report: Whispering Vale, South America

US Marine jump troops clashed with a mixed Japanese mech-and-infantry force in rift-tainted jungle, both sides racing to secure five samples of newly discovered rift-influenced fauna. Marine walkers and armor pushed through ruined temple ground on the flank while jump infantry and Japanese oni-pattern mechs traded fire around the central rift shrine. Six turns of grinding jungle combat later, the Japanese held 2 of the 5 samples to the Marines' 1, with 2 still uncollected. As dusk fell, both commanders pulled back — rift energies or not, nobody was keen to spend the night in that jungle.

u/gatorgamesandbooks — 22 hours ago
▲ 20 r/miniatureskirmishes+3 crossposts

The Reliquary Marshal (Relic Orders)

His robes are stained with the blood of those who refused the New Covenant.

To the faithful, they were heathens clinging to dying gods.

To the Old Oaths, they were the last true keepers of the North.

The Reliquary Marshal does not question which is true.

He carries out the will of the New Covenant.

Another warrior joins the world of Black Oaths.

Would you march beneath the banners of the Relic Orders?

ANYCUBIC

#BlackOaths #Grimdark #TabletopGames #MiniaturePainting #MiniatureGaming

u/Hexwerksstudios — 23 hours ago
▲ 148 r/miniatureskirmishes+4 crossposts

Cemetery building 3/3

Third and last cemetery building is another mausoleum made from scrapped cardboard and bits from the trusty old bin ^^

u/Happy-Advantage-4003 — 3 days ago
▲ 63 r/miniatureskirmishes+4 crossposts

Three for one special! New Rulebook, new How to order your Army document, new Solo Mode document, all for free!

https://brodadbrickworks.itch.io/brassbound/devlog/1571251/welcome-all-new-players-brassbound-130-is-here

Hello everyone!

I'm delighted to announce a major release today; we've got a new rulebook aimed at making it even easier to get started. We've got a new "how to order your army" document that will allow you to order the parts you need to make several different armies, all for under $40 with shipping. We've also got a revamped "solo mode" document so you don't even need a partner to play with.

It's never been easier to get started with Brassbound!

Photo taken by Gemotox and shared with permission

- Paul

u/that-bro-dad — 3 days ago

Some game shots from Deathwish over the past couple days

Got in a handful of playtesting games for Deathwish over the past couple days. The newborn decided to be pretty chill and nap a bit more, so I wrangled the partner into a few while we had the time.

u/im_your_boyfriend — 3 days ago

Some Cyber Savage at between Two Cons in Portland

A mostly TTRPG focused con but still have some demos and pick up games. Then a demo day along with Flames of Orion at the local shop Dark Future!

u/redhoplite — 3 days ago
▲ 127 r/miniatureskirmishes+1 crossposts

Ruhi, the Angler Summoner's Journal: Total Eclipse

Leading up until game day, I was planning my penguin wizard as an elementalist. That was until a friend helped me make a new idea. An angler summoner who conjures the twisted, foul beings of the murky depths.

Last night we finished our first scenario in the Thaw of the Lich Lord campaign. Here's an excerpt from my wizard, Ruhi the Pengulion Summoner.

The signs began before dawn.

The air carried a peculiar stillness. Birds refused the sky. Even the wind seemed hesitant to disturb the ice. The heavens themselves whispered of change. I could not decipher their message, but I knew with absolute certainty that something within Felstad had begun to stir.

Barely an hour beyond the settlement, our path crossed three rival expeditions.

The first marched beneath a crude banner stitched from scavenged cloth. A swarm of ratfolk surrounded a sharp-eyed Enchanter whose smile never quite reached his eyes. Every order he gave carried the confidence of someone already counting treasures not yet found.

The second surprised me. Little folk. Their own Enchanter carried himself more like a master dwarven craftsman than a wizard, constantly directing companions to reinforce sleds and inspect equipment while advancing.

The final company appeared almost peaceful by comparison. Humans. Weathered and practical. At their head stood a Thaumaturge whose expression never shifted, even as every other warband silently measured one another's strength. There was something profoundly calm about her. A dangerous sort of calm.

Conflict had become inevitable the moment our paths converged.

Reason abandoned me. Or perhaps curiosity simply outweighed caution once again. I ordered the warband to spread through the ruins and recover everything of value.

An error. A necessary error, but an error nonetheless.

Felstad is vast. Our numbers are not. I discovered far too quickly that ambition can stretch a company thinner than any battlefield.

Kahi paid the price first. A halfling thief emerged from nowhere, striking with startling speed. By the time our soldiers reached him, Kahi lay bleeding heavily across broken timber.

For one terrible moment I believed I had lost him.

My apprentice Maaka tells me he will live. The scar will likely remain. A reminder that even the smallest opponent deserves respect.

Elsewhere, Arona nearly met a similar fate. A stone from a ratman's sling struck her squarely upon the head with frightening force. Had fortune shifted only slightly, I would now be writing of her funeral rather than her recovery.

The ratfolk may be vermin, but they're not to be underestimated.

Amid the confusion, one discovery eclipsed every other prize. Our thief uncovered an amulet buried beneath collapsed stone within a narrow alley choked by centuries of debris. The moment I laid eyes upon it, I felt the pull. Not from the artifact itself. From whatever had guided me here.

The amulet mattered. I cannot yet explain why. Unfortunately, I was not alone in reaching that conclusion.

The Thaumaturge advanced from the opposite end of the alley. The dwarven Enchanter's followers closed from the side. For several desperate moments the relic sat at the center of three converging warbands. Then the sky disappeared.

Darkness rolled across the sun with impossible speed until daylight itself became twilight. A total eclipse.

Every instinct I possess screamed that this was no coincidence. The very air became saturated with power.

Magic answered thought before any incantation had fully left my beak. Every spell flowed with astonishing ease, as though the world itself wished to lend strength to those reckless enough to wield it.

I glanced toward the other wizards. They felt it too.

Whatever force had awakened beneath Felstad had reached upward, touching every practitioner of the arcane. But only for a moment.

The power began fading almost as quickly as it had arrived. Like a wave receding from shore. The others recognized it as I did. None of us wished to discover what followed the tide.

The treasure was secured. The wounded still breathed. No answer is worth dying over on the very first expedition.

Reluctantly, each warband withdrew into the growing shadows, carrying their spoils back toward the safety of the settlement.

Tonight the amulet rests beside this journal. I have examined it for hours. It bears no maker's mark. No obvious enchantment. Yet whenever I hold it, I hear the sea.

Impossible. We are miles from the ocean. And yet, if I close my eyes, I can almost hear something breathing beneath the ice.

u/PenguinDuke — 4 days ago
▲ 112 r/miniatureskirmishes+1 crossposts

I love mini agnostic, small table games

.. and with a nice ruleset! Ready to try the solo rules and show demo games at my local con (Helsinki, Ropecon)

u/simblanco — 4 days ago
▲ 65 r/miniatureskirmishes+7 crossposts

EINVÍGI is taking shape.

EINVÍGI is taking shape.

Two warriors.

One hazel-bound ground.

No armies. No measuring tapes. No escape from the eyes of the witnesses.

This is a Norse duel game of oaths, blood, shame, and reputation — where every step matters, every strike has weight, and victory is not just about surviving.

One fighter may leave as Drengr.

One may be remembered as Níðingr.

Public playtesting begins soon.

#EINVIGI #HexwerksStudios #TabletopGames #MiniaturesGame #Wargaming #Norse #VikingAge #IndieGameDesign #SkirmishGame #TabletopWargaming #GameDesign #MiniaturePainting #PrintAndPlay #BlackOaths

u/Hexwerksstudios — 4 days ago

Idols of Torment terrain painted up.

Neat pieces to paint, Im hoping to use them in my pillage games, or dnd. I printed these at a slightly smaller scale then the actual set to help match my older sized minis.

u/Radiumminis — 3 days ago
▲ 9 r/miniatureskirmishes+1 crossposts

Recommendations on fantasy skirmish that's mini agnostic - using printable heroes

Hi all. Returning Wargamer here. I'm pretty much starting from scratch so I'm hoping to use papercraft minis and have been looking at printable heroes.

I already know about frostgrave, leagues and shadowdeep. Are there any others I should be looking at or those the 'go to' games.

Also I am looking for a PvP game but if there is solo or co op that would also be cool.

Thanks

reddit.com
u/potteddeskplant — 5 days ago
▲ 61 r/miniatureskirmishes+3 crossposts

Enslavers vs. Jedi & Sith? For a Warsurge Crossover Campaign

Do you think it feasible that Enslavers could seize the minds of force sensitives in a cross over setting? Why or why not? Either before or after manifesting in a physical way. Or would it have to be some variant Enslaver (eg: like the Enslaver Behemoth)? I’ve been chipping away at a crossover campaign using Warsurge but I’m trying to give each universe a fair comparison, etc.

u/firestormworkshop — 6 days ago