▲ 11 r/Reina

Finally made it, GoD promo

This has been a long grind and I was blessed to get a TK for my promo game. Luckily, I only needed 100 points anyway.

Man, this has been long. I couldn't hit GoD for over a month, and I had to do a lot of labbing to get here. I know everybody and their gramps has already hit GoD, and it's season 2 green rank, yada yada, but man does it feel good after all the work.

By far, the most important aspect of ranking up is your mental state. You can spend hundreds of hours labbing, but the second you're tilted, your judgement is clouded and you cant capitalize on any of the skills or knowledge you have.
I guess the main takeaway I have from the grind is that Tekken is much like real life.
A lot of situations seem unfair, but in most of those situations, there are things you could've done better.

It's very much a test of your mental fortitude, and the more you let it affect you, the more "unfair" situations you will face. You need to have composure to see things for what they really are, and then, your success is only matter of time. And most importantly, you need to not forget to have fun because it's all that matters

u/MFBTMS — 1 day ago
▲ 110 r/Reina+1 crossposts

POV: you traded with Reina (critical mistake)

There's a tech some may not know about. It works with Hei, Hwo, Jin, Reina and Lidia. If you get a jab trade with your sen2 like this, you are +15.
With all of those 5 characters you get a guaranteed df2, and with Hei, Hwo and Jin, the distance allows for an electric.

On paper, a 15f electric is easy, but you need to do it immediately when the window starts, which is pretty rough. Obv you can miss the window by 1-2 frames, but then you need a 14f electric or a pewgf respectively.
Only attempt electric if you're cracked as hell, otherwise just take your df2.

With rage, this specific combo is 147 dmg. If you don't have a wall, you can pop heat after wr4, and do your normal heat ender, thats still close to 130 dmg

u/MFBTMS — 3 days ago
▲ 148 r/Tekken

Why is knowing this string rewarding you with -1?

It's the first time I look at frame data on this one and I dont understand how this makes sense

u/MFBTMS — 11 days ago
▲ 26 r/Reina

A bit late to the party, but I’m so grateful Yagami exists

Wow, what a guy. I think this is the best Yagami we’ve ever seen. I legit haven’t felt so thrilled watching pro scene in a while. To put up such an amazing performance against so many pros while also being unsponsored. It’s a total glaze on my end, but he deserves it.

On the other note, I don’t know if anybody watched EWC on Phid’s stream, but those comms were delusional. Nobody denies the strengths of Reina, but it turned into a 30 minute rant and just felt so invalidating to what Yagami’s done on this tournament. Anyway, just looking forward to seeing him take the next tourney because it’s like this guy is getting better day by day

reddit.com
u/MFBTMS — 12 days ago
▲ 2 r/Tekken

You get to pick which character I play next, top comment wins

Started playing t8 as Victor, got him to TG in April, got bored of him a bit, started playing Reina, got her to TGS in a couple of months. It was fun, but I felt like I was losing passion for the game and quit for almost 2 months. Feeling like playing again and want to try someone new.

I don’t have any preferences, it can be either a character that has similarities to Reina or Victor, or it can be something that’s completely different. If you vote for Panda for the sake of torturing me, Imma learn it. My fate is in your hands

reddit.com
u/MFBTMS — 18 days ago
▲ 19 r/Audeze

Just got my very first pair of Audeze - Maxwell 2. Some thoughts and EQ

First, a bit about my background: I have a few years of experience making music (not pro, rather intermediate). I’ve produced in many genres, from jazz to ambient to indie to techno and a dozen more, so I’d say I know a thing or two about sound.

I’ve never really had a pair of proper audiophile headphones, but for the most part of my production journey, I used beyerdynamics 990 250 ohm and for the last 1.5 years, 1770 mk2. As well, I will compare these to some popular gaming headsets and AirPods Pro, so that whether you already own a higher end pair of headphones or something more popular set, you know what to expect.

Price

I know that depending on the region these can be priced anywhere from 350 to 550 with shipment. I got mine for 450 and would say the price if fairly reasonable. You’re getting planar magnetic drivers with great sound and a decent microphone thats on par with many other more popular headsets like Razer Blackshark V2/3, Razer Barracuda and Logitech G PRO X 2, HyperX Cloud 3.

Sound quality

They are pretty good, and even though my 1770 are better in some departments, I still really enjoyed these. If you’re coming from a higher end pair, there won’t be a wow-effect, but if you’re coming from those gaming headsets above or AirPods, you will definitely hear it. The detail and separation are definitely the best out of any wireless headphones I’ve tried in <300$ range. Some people complain about background white noise, but for me it’s completely gone when I turn off sidetone.

Comfort

Even though these are probably the heaviest headphones I own, they feel fine. Sitting at 560g, they are more 2x heavier than the Razer Blackshark V3 I currently own. Would I be ecstatic if they made them 200g lighter? Absolutely. But the build quality wouldn’t really let that happen, and any Audeze headphones are heavy by design, so that was to be expected. Anyway, thanks to the design, the weight is distributed pretty evenly and even playing for 4 hours straight you don’t really think about them, so it’s not a point of concern, rather room for improvement. The side panels can be removed, which is something I did, and that made them a bit lighter, so I recommend doing that if you want them as light as possible. They do get a bit hot, but that’s usually the case with most closed backs that have leather pads.

Mic

Can’t say much. You won’t get studio quality here. As mentioned, you get about the same quality as most popular gaming headsets, but what I really like about these is that their built in mic is pretty good, so you don’t even have to use the long mic if you don’t want something sticking out in front of your face.

EQ:

If you’re buses to bass heavy or brighter genres, these won’t sound amazing out of the box. They’re pretty flat, unlike many of the more popular headsets with their V. Personally, I can appreciate the default tuning, and if you listen to a lot of live/instrumental music, you may just wanna stick with it. For me, I like different genres, but most of them are bass oriented, so I had to do something. I immediately liked the Immersive preset more than the standard tuning, but the bass didn’t sit right with me. I ended up going with a similar preset that corrects the bass, making it tight enough, but not overwhelming. 32: +3, 64: +4, 125: +2, 4k: +1, 8k: +2, 16k: +1.

Overall thoughts

If you have the budget, go for these and never look back. I think these are truly end game gaming headphones that are also suitable for movies and music. I don’t see one thing these would be doing worse than any other popular headset, so unless they come out with Maxwell 3, I will forever repurchase these.

u/MFBTMS — 27 days ago
▲ 39 r/Reina

Just a reminder how crazy good of a button 3+4 is for long range punishment. Also ws3+4 counters Yoshi's unblockable oki

u/MFBTMS — 2 months ago
▲ 23 r/Reina

1 more left

Yeah idk, not my best game, but we're TGS nonetheless. 1 month ago I was at Fujin, so I take it

u/MFBTMS — 2 months ago
▲ 5 r/Reina

What are the use cases for Reina’s lows?

I’m trying to up my low game because I barely ever go low, but other than hellsweep and d4 I don’t ever use anything. Now with both of those moves I have clear use cases:

Hellsweep is just something you can reliably throw out in neutral and get a guaranteed mix up. You can also clip steppers with the low extension or reach the opp if they’re too far since second low hit has insane range. Not that I go for this too often, but that’s just too say the range on this move isn’t an issue if you really wanna hit someone who’s far and waiting for the 2nd hit to whiff. Overall I don’t think anybody will disagree this is the strongest Reina’s low.

D4 is pretty good to just throw out start of the round sometimes because realistically, you’ll never gonna get punished for it, it stops any offence and also let’s you see what they like to do round start. Surely you can’t abuse it, but it’s just such a free button sometimes. Most people below GoD1 don’t even know it’s -4 or won’t be able to react right away to take their turn. And also, of course, this move can be good if you’re going for that last hit

Now, I know that on paper, fn4 and ub2 are also supposed to be good options, but I’m struggling to see in what department they’re better than the first 2. I’d really like some GoD+ players to do a write up on her neutral low game cuz hellsweep just seems superior

reddit.com
u/MFBTMS — 2 months ago
▲ 15 r/Reina

Since today's about low parry, I may as well include the highest dmg no wall version. 53 dmg no rage

Blue spark adds 1 dmg and infinite aura.
Basically ssr helps, but possible without it, delay ws3,4 and do a pretty deep dash into df1. If you dont delay ws3,4 enough, df1 wont connect

u/MFBTMS — 2 months ago
▲ 15 r/Reina

Idk its been done before, but this is a highsplat max range parry I invented today

Basically ssr is what makes this work, otherwise impossible.
You can do 2x ws3,4 if you need less distance.
Timing tutorial: do ws3, delay 4 to the max, then wait more, then wait some more, return to it after 2 business days, now you can press 4.
Repeat this process twice.
The 3rd ws3,4 doesnt need to be delayed, but the cd depth is a tricky timing
And of course you can make this combo much easier by just popping heat after the 2nd ws3,4. Also more carry that way
Another option after the 2nd ws3,4 is df1,1, also gives good splat

u/MFBTMS — 2 months ago
▲ 52 r/Reina

idk why they always give you the biggest crackhead in tekken for your promo match, but yeah, we now TG

u/MFBTMS — 2 months ago
▲ 39 r/Reina

My slightly improved version of no wall max dmg Yagami's combo that everyone liked

u/MFBTMS — 2 months ago
▲ 17 r/Reina

Max dmg Arena starting position combo (107 dmg no ch no rage)

Guide: Basically first ws3,4 is instant, 2nd is max delay or close to it, 3rd requires a deeper cd and then instant 3,4. wavus for aura cuz I'm bored. If you do everything correctly, you get a high splat that allows for 1+2. If not, just do without it, still decent dmg. With 1+2 though the timing for b1 is kinda tricky cuz if you buffer it you will get b1,1 instantly and mess up the combo, so just need to have a feel for it.

edit: I checked, also works on the Palace stage, which means it will work on a lot of other stages as well

u/MFBTMS — 2 months ago
▲ 62 r/Reina

For those who didn't know, when your oppnent's back is to the wall, you can use 3+4, 3+4 or d3+4, 3+4, which are both hit confirmable, to get wallbound with hopkick for wall combo

u/MFBTMS — 3 months ago
▲ 29 r/Reina

Week 5 of picking up Reina. Went from Fujin to TE in 2 weeks. GG's to this Kaz, he was pretty good

u/MFBTMS — 3 months ago
▲ 26 r/Reina

Idk if this is common knowledge, but for those who are looking for it, this is the highest dmg highest carry 2X EWGF no heat staple. 111 dmg with no rage and no ch

Basically delay ws3,4 for easier pick up with df4, delay sen1+2 or the 2nd hit will whiff, and of course, the timing on the last ws3,4 is torture, but I have a feeling it can be made consistent. Small body characters are most taxing though. On bigger body it's easier to land, but I suggest practicing on small body.

Alternatively though, if you feel like going extra safe, you can use heat immediately after wr4. And when I say immediately, you need to spam it very fast or it will whiff. At least on small body. Than you go ws3,4. This will also give you more carry at the cost of 2 dmg

u/MFBTMS — 3 months ago