



I've been working on my indie SRPG for over a year
Hibera, Requiem for the Forgotten is an SRPG about two bands of friends and warriors struggling to survive on opposing sides of a continent-spanning war. Embark on a lengthy campaign of strategic battles where every choice could be your last. Pixel graphics and classic aesthetics hearken back to a bygone era of games when larger-than-life myths were told on tiny screens.
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When war comes to your door, when the claws of long-buried history reach out to drag you into darkness, what will you risk and what will you sacrifice? Can you find a path through violence and despair to save yourself, your friends, your people, and the world itself?
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