u/MorphingReality

▲ 186 r/TwinPeaksCircleJerk+1 crossposts

Trying my hand on Diamond Ring Animation. Roast It.

My focus is primarily on practicing the product animation. Especially the movements that involve multiple linked and unlinked objects.

I am trying to understand how to make the diamonds more realistic, as they look bit "Clouded" in this render. I am not sure which render setting is triggering the issue.

I am using EEVEE with 64 samples with Denoising. Ray tracing is enabled. Shadows is enabled, with Rays at 1 and number of steps is 6.

The ring and the diamond itself came from Jewelcraft Addon.

Edit 1:

Thanks for all your feedback. Upgraded version of the animation with 30 FPS at

https://www.reddit.com/r/blender/comments/1pupbuj/upgraded_diamond_ring_animation/

u/MorphingReality — 1 day ago