
u/MorphingReality — 13 days ago

My focus is primarily on practicing the product animation. Especially the movements that involve multiple linked and unlinked objects.
I am trying to understand how to make the diamonds more realistic, as they look bit "Clouded" in this render. I am not sure which render setting is triggering the issue.
I am using EEVEE with 64 samples with Denoising. Ray tracing is enabled. Shadows is enabled, with Rays at 1 and number of steps is 6.
The ring and the diamond itself came from Jewelcraft Addon.
Edit 1:
Thanks for all your feedback. Upgraded version of the animation with 30 FPS at
https://www.reddit.com/r/blender/comments/1pupbuj/upgraded_diamond_ring_animation/