My current problems with this game mode
Before I get started. Everytime someone brings up problems with this game mode I see someone else telling them to just play regular Aram because we don’t think this game mode is in a good spot, to those people specifically. Stfu.
Problem #1: lack of randomness
With lack of randomness we are encouraged to play stronger champs with access to better cards. It also just flat out takes away what this game mode was really about, which was mayhem and chaos, it’s just predictable every game
Problem #2:hyper competive card selections
This problem is currently my biggest problem with the game mode, rather than fun cards that add something interesting to the game, we now have cards that are designed to accidentally be oppressive, good examples are example dropkick, final form(this one I don’t have as much of a problem with due to serpents fang being a option to counter), and dual wield/fan the hammer. These cards don’t result in any drawback and only create a huge power spike once acquired, no build up, just a auto problem for the enemy team , I have personally seen games often take a complete 180 just off a teamate/opponent acquiring these cards. This has also led to people only wanting to win and games very often getting toxic recently in my experience, in the original iteration of this game mode, there was still cards that were very much a problem. But with random rolls not seeing them every single game made is very much less an issue for an every game enjoyment factor , what we should have is more cards that both give and take. Like ultbot, draw your sword (except on graves it basically takes nothing) and back to basics(not exactly fun but you get the point)
Problem #3
Mel