Image 1 — Another question about this combination
Image 2 — Another question about this combination

Another question about this combination

  1. The sword converts all Physical damage from Rightous Fervor to Fire, while the gauntlets converts all Fire damage from the same skill to Physical. If I equip them both, what damage will come out?

  2. How will the Retaliation damage added to this skill be affected? Will it be all Physical or all Fire?​​

u/No_Connection_1311 — 10 days ago

A question about this item

  1. With this sword, with Field Command​ turned on, will​​ all Physical Damage get converted to Fire Damage, regardless of which skills produce it?​

  2. Will Physical Retaliation Damage added to an attack get converted to Fire Retaliation Damage?

u/No_Connection_1311 — 10 days ago

Wukong Honor Outfits?

I remember getting Dobart, Hercules, Grunil outfit on my Ninja when playing through the main questline, but so far have obtained none on my Wukong. Are those not yet implemented for Wukong?​​​

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u/No_Connection_1311 — 1 month ago

Performance issue

Before FoA, my game was always smooth on the highest graphic settings, but it has become almost unplayable with those same settings. I saw some posts saying turning off shadows fixed it. My question is: does this happen to everyone or just certain graphic cards​​​​​​​? Is this being investigated at the moment? I am ok to wait a couple of months for devs to fine-tune things.​​​​​​​

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u/No_Connection_1311 — 3 months ago

Zombies stacking on the same spot, multihit or no multihit?

​​​​​​I don't play with multihit because I want it to be as realistic as possible​​, but then when zombies do this, I question my standards of realism in this game. Are you using multihit or no multihit?​

u/No_Connection_1311 — 3 months ago

[Balenos] Embark on an Adventure (bug)

After patch, interacting with Emma's Banquet Table leads to this screen and the cutscene does not play. Does anyone have a similar issue?​​​

u/No_Connection_1311 — 3 months ago

Some random ideas for new magics

I saw many people asking for more magics in this game and am glad that devs also plan to change the magic system in 1.0. What kind of magics would you want devs to consider?

I'll add mine here:

- Some lighting magic: summoning a wisp that works like a torch​​​​​​​​​​​​​​​​​​​​.

- Trap magic: like Runic Trap in Outward.

- Geomancy magic: first click targets ​the ground/wall​​​, second click targets an enemy to convert the voxel into a stone bullet/spike to skewer the enemy.

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u/No_Connection_1311 — 3 months ago

Newbie questions regarding difficulty settings

Hi all, I have just bought the game today and played around in Survival mode. My character died of starvation before I even reached Long Keep. Even tweaking the starvation time to max (20 min) feels too short. What are your settings to make the survival system feel realistic? Should I just turn off the starvation mechanic altogether?​​​​​​​​​​

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u/No_Connection_1311 — 3 months ago

I need help deciding which game to go for

I'm a hardcore survival-action ​offline game solo player who also loves the immersion of an open-world RPG. Summer sales are on and it is hard to pick out a new game to stick to for the next 200 hours (at least), especially when these don't have a demo version to try out. If you​ have played any of these before, could you please​​​​​​ give me your thoughts on them?

  1. Bellwright (I love the realism, but heard that the combat​ felt... unimpactful and clunky. ​​​​Devs said they would revise that, though. Also, having​​​ base defense gameplay sounds great)

  2. Aska (it is in the same vein as Bellwright but has a different approach to combat​)

  3. Enshrouded (I love the voxel-based world, but heard that the world felt dead and NPCs were like placeholders)​

  4. Crimson Desert (most expensive of the bunch, not on sale either, but the combat looks the best among these. Many NPCs don't actually have a daily schedule​​​​​​​​​ but they still offer good atmosphere value)

If you have any other recommendation, please fill me in.​​

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u/No_Connection_1311 — 4 months ago

Devs, please come back. Your work is not done.

Base defense is nowhere to be seen despite being asked for in years. The tech is already present. Just put a summoning crystal, move it slowly from a random settlement using caravan mechanic to the player's base. For a $98 game with full DLC, that is not much to ask, is it?​​​​​

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u/No_Connection_1311 — 4 months ago

Questions about the revamped main quests

I'm planning to start a new Season character to play the main quest from start to finish. How far is the progress​​​ with revamping the main quests? I saw they did Balenos in 2022, Serendia and Calpheon in 2024. If I stop after Calpheon, will that be enough EXP to get to lv 60 for a Season character?​​

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u/No_Connection_1311 — 4 months ago

Is there a weight & inventory transfer coupon? (Not the Equilibrium scroll)

Hi, I just want to transfer weight and inventory from an old under-leveled character. Is there an item to do that?​

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u/No_Connection_1311 — 4 months ago

Is converting settlement culture implemented in vanilla game?

Hi. I came back to Bannerlord after 2 years due to an update breaking my mods. Now I only play with hair mods to avoid similar things happing again. I vaguely remember a patch introducing settlement culture​ change, but I may be wrong. Just want to confirm whether it is in game.​​

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u/No_Connection_1311 — 4 months ago