Reviews like these always make me giggle at the skill issues some people have.

Reviews like these always make me giggle at the skill issues some people have.

https://preview.redd.it/j9zv9d8qf6eh1.png?width=430&format=png&auto=webp&s=be9e1a2ad5eeb8556e9bba5f16d97509931b8b24

in all fairnesss, if the guy was playing Vs a real player i would understand, but really? loosing against Space mariene AI? and as the guard no less? and an avid guard player myself, its very easy to chew through SM AI with guard simply due to the fact you can produce 12-16 units to their 4 (not including heros).

and they stated they already defeated multiple other factions too, but lost to the space marienes? at best they are a mop-up unsupported.

and after that, they don't just blame the game, but a single, specific unit? when youre able to produce 4 thunderbolts a turn, you have no excuse for struggling against Flyers.

do any of you all agree? or are space marines actually considered too strong?

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u/Norman2_0 — 6 days ago

Car overheating and no coolant flow. Mazda 6 2010 2.2 MZR-CD.

So recently our car has been overheating. The following symptoms are:

- hot engine & white smoke when overheated

- seemingly no coolant flow

- when at operating temperature fans continue to stop-start rather than constantly on

-temp guage doesn't read past halfway, but reads below that.

Initially we topped up all coolant, oil etc. the coolant was initially overfilled accidentally.

After that, we ordered and fitted a new thermostat, and as a result drained part of the coolant, and the coolant tank was left a bit above the fill line. The thermostat is impossible to install back to front as the housing to the rear is smaller than the thermostats spring is.

The coolant cap was left off and engine ran till the temp gauge was a bit above half, however the coolant level in the coolant tank did not drop and no bubbles came out at any point during the whole process.

The upper coolant hose was tested and when the engine was revved there was a pulse along the hose so the pump appears functional

Additionally, despite the lower coolant hose being drained as a result of removing the thermostat, the lower hoses have not appeared to fill as the coolant level has not dropped since draining the bottom hose.

However there was one comment the friend helping me out made, that was when we were draining the coolant, he assumed the system may have had a 1 way valve installed, however looking online about the car appears to not have one.

Any ideas of what would be wrong with the car?

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u/Norman2_0 — 12 days ago

As US, you should not find it impossible to kill the tiger 2 if youre Squads are at T5 level

As the US in T5, you should not find it impossible with the tiger 2.

granted, its HARD, but not impossible, even if they're camping. however so many people jst ignore it if they cant reach it with tnt/explosive packs and just wait for someone else to use a plane.

you should expect the tiger 2, and take stuff to deal with it.

sacrificing 1 squad slot for the ability to kill them should not be a problem. you can use either:

- a plane with bombs

- the Engineers 17 Pdr cannon can relatively easily pen the tiger 2, even frontally., and i rarely see them built.

- Explosive packs etc work if the tank is not grezoning, or you have saboteurs

- the 76mm tanks can pen the cupola, although this is a last resort. 90mm find it remarkably easier. 105 & the scott can also work but rarely

- the garand AT rifle grenade can work in a pinch if you can get under or on top of it.

- the PIAT can take out a tiger 2 at extreme range of you can arc it onto the engine bay (easier if they're on a slight decline/ on a hill).

- the panzershrek can pen fairly easy from any angle not directly in front if youre a good shot.

most people should, ideally, be running an engineer squad at least anyway.

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u/Norman2_0 — 2 months ago

text chat doesnt work

whenever i try to use the text chat it just acts at though it doesnt recieve input. no text, no callouts, nothing. although it says its joined "the morningstar" but there is no way to text. in the 10 or so hours ive played since re-installing it ive not seen anything in the text chat other than joining strike team or morningstar,

https://preview.redd.it/mnq8jzgjvb4h1.png?width=573&format=png&auto=webp&s=7e0df0c060e09342db98fe600f87491ed3b4bd3b

i have tried:

- verifying files

- restarting game and pc

- checking internet connection

all has been fine and theres been no other issues so far. im in the uk, as the only other thing ive seen about it mentions an issue with a german ISP.

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u/Norman2_0 — 2 months ago

Confused by all these "X item is far too bad" complaints, as most are some of my favorite items.

For quite a lot of my personal favorite items (mechs, bastion, Maxigun etc) ive seen loads of posts, ingame complaints and videos on YT complaining about a lot of these weapons, but i personally dont see why.

the most common ive noticed is that mechs are too weak, but with the auto-cannon and mini-gun mech i will almost always run out of ammo before the mech gets destroyed, and you can additionally improve survivability by equipping the shield generator pack. the only mech that seems to die quickly for me is the new one with the shotgun on account of me fist fighting multiple hulks and harvesters with it, which would, generally, be considered a bad idea anyway lmao. but god is it fun. my standard loadout has been, for a long while, 1 mech, the heavy flamer, a turret and the 500kg/regular bomb airstrike.

now occasionally you get unlucky with it being hit by a "friendly" missile turret, teamates airstrike/orbital etc, but generally if you drop it in a moderately safe place you can almost allways get to them ok, especially with pelican clearing a good few enemies nearby.

the Maxigun was my favorite weapon prior to the heavy flamer releasing (on account of the flamer being able to kill 95% of targets, including hulks, harvesters and all bugs) and its quite easy to use of you learn to control the recoil (aim below the target you want to shoot) or fire in short bursts. or lay down. its got enough firepower to allow you to shred almost all infantry, and i usually only have to retreat after something it cant pen shows up (such as a hulk). in which case, the giga grenade or ultimatum comes out to play. it really seems to shin in the 5-30m range.

with backpack weapons in general, they all seem fairly good. while arrowhead quite possibly explained it in the worst way possible, the backpack generally adds a lot to it. remember, the recoiless rifle, airburst launcher, spear, atocannon etc are backpack weapons as well, and are all some of the best weapons in game, especially the recoiless, the autocannon and the heavy flamer.

essentially backpack weapons take a slight hit to total maximum damage, but in exchange, give you a "lite" version of the supply pack and a gun in 1 stratagem slot. allowing you to both have a lot of ammo, plus a full loadout, such as an air strike, mech, Backpack gun and turret.

the bastion, of course, does require a somewhat coordinated crew, but generally it works very well with the gunner just pinging targets. its cannon can kill all targets in 1 hit save the Vox and the factory strider, and is quite fast. however for some reason most players seem to think its bad because it can just sit in-front of a swarm of enemies and absorb every shot it takes. its incredibly tanky IF the driver pays attention and takes cover when shot at by large units like the vox or striders cannon. otherwise theres not many units that actually threaten the bastion.

especially back on cyberstan (probably the height of bastion "hate") some of my most successful missions was using the bastion and running around the cities blasting apart vox engines and fabricators.

but again, it NEEDS a somewhat competent driver and gunner. and i do believe we should be able to somehow rearm mechs, even if it requires a dedicated stratagem. or at least the addition of a battlefield style blowtorch to repair any non-destroyed components.

so TL/DR I really don't see why these items are so hated, when to me they seem some of the more well balanced than most other things in the game. backpack weapons allow you more flexibility on your load-outs without running low on ammo and i personally very rarely die before expending most ammo in vehicles.

for reference my "general" load-out is:

- the sweeper shotgun or punisher plasma

- the ultimatum or grenade pistol

- the giga grenade

- A mech

- the 500kg or normal bomb eagle

- the heavy flamethrower

- the gattling or autocannon turret

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u/Norman2_0 — 2 months ago