
PS5SX2 1.8 released - Performance improvements & more
Another PS5SX2 update is out, this time mainly focused on performance and some smaller fixes.
What's new:
- Spider-Man 2 & Need for Speed Underground 2: faster texture-cache lookups should improve performance in areas where they slowed down
- More automatic GPU Readback "Don't Wait" cases, including The Punisher, Max Payne 2 and Guitar Hero World Tour
- Lighter Vulkan driver work for every draw, helping games that push high resolutions
- Game settings now save correctly even when the settings folder doesn't exist yet
- Create/Share button no longer acts as Select; touchpad click remains Select
- Profiler logs now show more information about where PS5SX2 is spending time
- Software renderer logs now show why it is waiting for worker threads
- Removed a background memory check that ran every 200 frames
Still being worked on:
- Some games are still GPU-bound at higher resolutions
- Several software-renderer slowdowns have been identified but haven't been fixed yet
- Need for Speed Most Wanted: crashes when starting events or entering free roam in 1.7/1.8. The developer has confirmed the issue and says a fix is already done for the next update
- High blending can have a noticeable performance cost at 4× and above
Updating from 1.6 or older: the PS5SX2 Installer does it for you. By hand: close PS5SX2 and replace only /data/homebrew/PPSA99203/eboot.bin. Keep your /data/PCSX2 folder: your settings, memory cards and save states are in it.
Discord: PS5SX2 Discord
Developer Reddit: u/spkrou
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