u/OverDeparture8799

Just got this funny message

Emergency by nomove. It seems like it got triggered by the stuck enemy that took yorda. It got stuck on the circular door on the temple to unlock the gates. I think the debug menu cheat is what allowed me to see the message, instead of hidden.

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u/OverDeparture8799 — 2 days ago
▲ 0 r/PCSX2

Mk shaolin monks is very gpu demanding, and lowering resolution doesnt help

I tried using 0.5 resolution through config, but i just got the same oerformance. I tried setting ee cycle to 60% but same. Not even sotc is this gpu heavy.

Pcsx2 2.6.2

I3 1005g1 uhd G1 8gb ram win11

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u/OverDeparture8799 — 3 days ago

Designing new controls for sotc port that will never come

The touch control is last edited from few months ago. The keyboard controls i just redo at 2am this morning because i cant sleep and bored. No github, i cant code.

u/OverDeparture8799 — 3 days ago

Add double tap running for ue3 outlast1

In the ini file, this is what it said for running input.

Bindings (Name="LeftShift", Command="MoreSpeed | OnRelease NormalSpeed", Control-False, Shift-False,Alt=False)

Bindings (Name "OLA_Run", Command="Button bRunInput", Control-False, Shift-False, Alt-False, bIgnoreCtrl-False, bIgnoreShift-False, bIgnoreAlt-False)

Ive absolutely no idea about any of this, im just told this is UE3 thing. Im code illiterate. I just want to have better experience. Hold shift to run isnt comfortable on keyboard. Double tap W is better.

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u/OverDeparture8799 — 7 days ago

Dof breaks outlast 1 at lower screen scale

This doesnt happen when dof is disabled. None of this happen at default 100 scale. I need to reduce scale, to get playable fps, without making the ui pixelated. What should i do?

u/OverDeparture8799 — 7 days ago

Where is the blue light?

I just mess around with the config to get this game to run at 60fps, on my old laptop. It seems like i mess with too much settings. There is no blue tint when using nightvision. Film grain also gone. Can anybody help? I just wanna get rid of film grain, dof, and glass distortion

u/OverDeparture8799 — 7 days ago

Silly looking viewfinder

I wanna try changing the viewfinder overlay texture. Because the texture looked awful from using widescreen. Before that, i want to use it on another texture first.

Do you think i should try fixing the original texture, use texture from newer fatal frame, or just remove it (like fatal frame 5)?

u/OverDeparture8799 — 9 days ago
▲ 2 r/PCSX2

Last night its fine. Fmv just a little chopped on the bottom. But now the screen would just go black. Even in pcsx2 menu it also flickers. Which doesnt happen in any other games

u/OverDeparture8799 — 18 days ago

This took so much time, finding the texture, squishing it with the correct ratio (annoying with different sized texture), add padding so it wont get stretched.

And i have only done this main menu. Theres still a bunch of other menus to do bruhhh

u/OverDeparture8799 — 21 days ago

Decided to replay gow 1 after watching a retrospective video. Idk why but analog qte on the gorgons in pandora temple is so hard compared to in athens. I often failed i tried spinning as fast as i can, tried using my palm so the stick doesnt slip. Nothing helps. Its all pure luck.

I had easier time doing these qte's on gow ghost of sparta on my phone, using frickin touchscreen on hard mode.

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u/OverDeparture8799 — 24 days ago

Its not really needed, but its nice to have for keyboard user. I play on touchscreen, but im also looking for a way to play it comfortably on keyboard. Not being able to use wasd for menu cause analog cannot be used for menu, and dpad is used for magic, so both cannot be bind to wasd is really annoying.

Right now the setup is:

Wasd = analog movement

1234 = dpad magic

Arrow = dpad menu

What i want:

Wasd = analog movement and menu

1234 = dpad magic

Arrow = unused

This feels better

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u/OverDeparture8799 — 25 days ago