
Turns out League does force 50% wr like Wild Rift, and more questionable things
I'm new to League, coming from Wild Rift. So far this is my first week in ranked https://op.gg/lol/summoners/vn/Leona%20is%20da%20bezt-sword.
I used to think that League would be far better than Wild Rift, as I would go near my actual rank without much sweat and the win rate would go high until it shall stabilize towards 50% as I approach my actual rank.
Somehow, I ended up at Bronze 4 after my 5 provisional games, and after 40 games at 50% wr, somehow I netted +400 LP because each win is like 3 times a loss and now I'm on track to beat some Gold players as well. But I just don't get it that why I wouldn't be starting at Silver in the first place, nor why does the game force 50% win rate by "attempting" to carry weaker players, when it could just give me actual teammates, a higher win rate to get to where I should be faster? I thought League would be more competitive than Wild Rift, why making me sweat like so?
These things don't match with what I got from r/summonerschool, wiki nor ChatGPT at all.