Not sure if this take is hot, but I went back to TCM after playing a bunch of FH6... and I'm just enjoying it much more?
I played FH6 for a while but at some point I was feeling like... Not having fun and bored?
Don't take me wrong, the map is amazing... but then I was complaining in my head about a bunch of stuff, so I decided to try TCM again after some years.
Not sure how to explain it... but to me it just instantly felt like an actual "game" compared to FH6. It's like in FH6 I'm driving around in a screensaver, while in TCM I'm actually playing a videogame. I'm addicted again and I just don't care about going back to FH6.
A couple of pro and cons from the point of view of a mostly single player enjoyer:
- FH6 customization sucks as usual, nothing new besides Forza aero and liveries. TCM customization is actually pretty great, both in terms of car parts and over the top cosmetics. Yes it feels more arcadey but whatever.
- Loading screens! Everything is just faster in TCM. FH6 felt like a slideshow at times, so many transitions, loading screens, waiting for stuff
- Content and variety. Lot of different playlists properly themed differently. Also yes Ubisoft sucks, but one thing can be said about them: they keep updating their games. Found a bunch of new stuff when I logged back in: RC Cars? NASCAR? I didn't even try these yet but I'm looking forward to it.
- Driving physics are not the best in TCM I admit it, but they're OK. I still have fun driving around and racing. FH driving feels much more grounded and makes more sense.
- Upgrading cars is controversial, it's like NFS Payback but way better. Not sure which one I prefer, but I've seen people calling FH a Car RPG, and I think TCM is much more that then Forza.
- Progression. FH is more like here it is you can do whatever, enjoy. TCM I feel has a nice structure with the playlists, challenges, unlocks and such. I always find myself wanting to progress some parts of the game
- Map and Graphics in TCM are not amazing, but still enjoyable. The map has a lot of variety actually, and not sure why, but feels way more alive. That said FH6 looks amazing in comparison for sure. 60FPS lock in TCM sucks, but I play on PC and using Frame Gen just fixed that for me.
- Multiplayer is a bit lacking in TCM. I wish it had some normal and spec racing, and other fun activities. That said, Grand Races are still lots of fun.
I know nobody asked for this, just wanted to share my opinion. I think if a game would have both pros from FH and TCM, it would be the perfect festival racer...