DLSS 5 Confirmed

Aion 2

Assassin's Creed Shadows

Black State

CINDER CITY

Delta Force

Hogwarts Legacy

Justice

Naraka: Bladepoint

Neverness to Everness

Phantom Blade Zero

Resident Evil Requiem

Sea of Remnants

Starfield

The Elder Scrolls IV: Oblivion Remastered

Where Winds Meet

DLSS 5 will be available on GeForce Now?

reddit.com
u/Palatinus64 — 29 days ago
▲ 3 r/grok

Too many redirects on OAuth — Can't log into Grok at all, neither CLI nor web (SuperGrok subscriber)

Hey everyone,

I'm having a serious authentication issue with Grok and I can't figure out what's going wrong. I can't log in anywhere — not on the web, not via CLI.

My setup:

Windows 11 with WSL2 (Ubuntu)

Grok Build CLI installed both in WSL2 and via the native PowerShell installer

Active SuperGrok subscription

The problem:

Every time I try to access Grok — whether through the browser at grok.com or via grok /login in the CLI — I get stuck in an OAuth loop that ends with a "Too many redirects" error.

This happens across every entry point I've tried:

Grok web (grok.com) — too many redirects, never loads

Grok Build CLI on WSL2 — OAuth loop, terminal stays stuck waiting

Grok Build CLI on native Windows PowerShell — same redirect loop

Device flow URL (https://accounts.x.ai/sign-in?redirect=oauth2-provider) — same result

What I've already tried:

Cleared all cookies for x.com, twitter.com, x.ai and accounts.x.ai

Tried incognito/private mode on Chrome, Edge and Firefox

Logged out and back into x.com manually before attempting OAuth

Tried from both WSL2 and native Windows PowerShell

My conclusion:

Since the issue happens on every browser and every platform, this doesn't seem to be a local configuration problem. It looks like something is broken on the accounts.x.ai side for my account specifically.

Has anyone experienced this? Is there a way to reset the OAuth session or authenticate using just an xAI API key as a workaround?

Thanks in advance.

u/Palatinus64 — 2 months ago

We already have a "request a game" button — but does Nvidia actually take that demand to publishers?

Hey everyone,

​

First off: GeForce Now is genuinely one of the best things to happen to gaming in years. The streaming quality is incredible, the Ultimate tier with RTX 5080-class performance is a game-changer, and playing our library on basically any device — laptop, phone, TV — still feels like magic.

​

Nvidia built something special, and it keeps getting better with every update.

So this isn't a complaint, it's a genuine question.

​

We already have the option to request unsupported games in the app. What none of us really knows is: what happens to those requests? Does Nvidia aggregate that demand and actually bring it to publishers during negotiations? Or does it mostly sit in a database somewhere?

​

I ask because the single biggest friction point on GFN is opening the app, searching for a game we own, and seeing it's not supported because the publisher hasn't opted in. And a lot of us would gladly do more than click a button if we knew it mattered.

​

A few things I'd love to understand (and that I think would help the whole community):

Are in-app game requests actually used as leverage with publishers?

​

Could Nvidia ever share aggregated numbers — like "X thousand people requested this title" — so the demand becomes visible instead of invisible?

Is there anything we as a community could do that would genuinely be more useful than what we're already doing?

​

I'm not asking Nvidia to fight publishers for us. I just think there's a real, eager, paying audience here, and it'd be great to know whether our interest is reaching the people who make the opt-in decisions — and how we could help make that case stronger.

Curious if anyone here has insight into how this process actually works. And which unsupported games are you all still hoping to see?

reddit.com
u/Palatinus64 — 2 months ago

BG2 TOB - Black Market Thief dubbed in italian

I'm looking for the Black Market Thief in BG2 Throne of Bhaal dubbed in Italian because he speaks in Neapolitan.

Unfortunately I don't have past saves.

reddit.com
u/Palatinus64 — 3 months ago