Feasibility of Patron Based Play in Warhammer the old World
The default assumption of the game is that the players get together because they're involved in some event, and then they stick together and endanger their lives investigating things for random contacts. This is very much in the war hammer fantasy tpg tradition of characters being people that endanger their lives doing random things. Do you think there's any way I could switch this to patron based play? That is let the players come up with a patreon, like they can in imperium maledictum, such as the town's merchant guild or something, and have that patron provide direction as to why they're involving themselves In these random dangerous events. For whatever reason that just feels a lot more comfortable to me. And each week, having some random contact, ask them to do a thing. The patron based thing also makes it seem more like a part time job.