![Image 1 — [Homebrew] Kineticist - Neon Gate](https://preview.redd.it/kjkqjdpm23bh1.png?width=2481&format=png&auto=webp&s=66bd3fba37d5a474670c9ce1a60fcc32982755b0)
![Image 2 — [Homebrew] Kineticist - Neon Gate](https://preview.redd.it/vo4oncpm23bh1.png?width=2481&format=png&auto=webp&s=68b451fe2decc6a8accdb618b496506fbbb112ed)
![Image 3 — [Homebrew] Kineticist - Neon Gate](https://preview.redd.it/9vfegdpm23bh1.png?width=2481&format=png&auto=webp&s=ea3493b9b6a6d50936507dfeaf8be148127c64f7)
![Image 4 — [Homebrew] Kineticist - Neon Gate](https://preview.redd.it/f7o98epm23bh1.png?width=2481&format=png&auto=webp&s=77d0417dc84a4c8cbc4de9c3d5d2a7e5e240da98)
[Homebrew] Kineticist - Neon Gate
Hello, we made some new subclasses adapted to Starfinder, the Neon gate fits the futuristic theme for Starfinder, I know the kineticist is one of the classes that fully fits Starfinder, but there are a few cool ideas yet to be explored out there.
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Help us balance this thing we will happily hear opinions and ideas!, this material is free but has not been playtested yet, once we feel like this element is properly balanced we will do a Foundry package for it!