Adjusting spawn rates in a mod

Some friends and I have been playing on a server and we are using the Mythical Collection mod to get all the mythicals to spawn but they spawn like crazy so we wanted to turn down the rates. In the mod post is says we need the app installed to change it but I have no idea what app they are talking about. Can anyone help?

Post for more clarity https://www.curseforge.com/minecraft/mc-mods/cobblemon-mythical-collection

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u/RikkZ3 — 2 months ago

Non JRPG Gamer's Thoughts

Something I like to do once I finish a game is write up a review to look back on later so have fun reading if you will! I will start by saying I would not call myself proficient in JRPGs. I have played like 3 total in this, Digimon Time Stranger, and E33. I played some persona 5 after the same friend that recommended this game to me recommended that a few years ago. I did not like Persona, I thought that getting rid of Arsen early was stupid and the game has a few classic Japan tropes in that game that just made me uncomfortable so I dropped it. All that is to say that I was also skeptical of this game since I knew it was Atlus but since I played it through a Steam Family and it was free for me I figured why not.

Long story short I think this game is my 5th favorite game of all time at the time of writing this post. It was so beautifully written and the world was so encapsulating. I loved some of the classic fantasy enemy designs combined with the humans who had more of the creepy or disturbing designs. It made the humans standout more as opposed to having every enemy look disturbing somehow. I am also a sucker for medieval or renaissance settings in games so this was right up my alley. I liked the 8 different races and I liked the highlight on the oppression of some for not other reason than society says so because that's basically how it works IRL. Sometimes I feel like racism is done overtly wrong in media (think Darr Man skits) but this game highlighted how politics, religion, and money can really drive the masses to think however they want. I also think the game highlighted how sometimes democracy can be a very flawed system. Now I am not saying I would rather have an alternative but as an American I can safely say that "voters" as a whole are stupid because otherwise we wouldn't have a certain person in office right now. This game up until the very end shows how people are just choosing "a lesser evil" because they are too scared or complacent or powerless to make any change about it. Sadly real life sometimes doesn't take the turn for the better like in video games.

The party was probably some of my favorite parts of the game. I do wish they introduced everyone a little sooner tho particularly the last 3 characters. It feels like a barely got any time with them in the grand scheme of things. Heismay just might be my favorite fantasy character of all time. I popped off whenever I learned he was joining the team because I thought he was so cool. For a while I was a little sad because his class kinda sucked so I changed him to the brawler line, but then I got the ring that takes away enemy turns if you dodge and he popped off once I gave him Knights Proclamation. His character story was also my favorite followed closely by Strohl's. Strohl is very close to my favorite fantasy character. For those who are Brandon Sanderson fans, Strohl reminds me alot of Adolin Kholin who I would say is my favorite character at this point. He strives to do whats good and not what is "right" which I think is distinctive. I would say I liked everyone else, Neuras was great comedic relief and tasteful, and Gallica was a not annoying companion (I'm looking at you Morgana) but none of the rest really stood out I just liked their company.

The game being wrapped around anxiety was very interesting for me because it is something I personally struggle with irl. I thought the way they portrayed it was very tasteful and the answer wasn't just "don't worry 4head" in the end. The future is scary alot of the time, commitment is scary, the unknown is scary. However, none of that is inherently bad and the game explains this. Everyone feels these emotions but it's how you react that is important. I have had my fair share of anxiety attacks (My head cannon is what Louis did to will and the others to turn them is basically overwhelming them with anxiety giving them anxiety attacks). The first time we see Will need the help of his friends to over come it, we see Zorba put all his faith in Louis because he is the only constant he can cling to and feel safe, and finally we see Will overcome that attack during the final scenes. All 3 of these are ways that I have personally dealt with anxiety (ofc the last being the healthiest) and it was just nice to see media portray that in a way that I related with, and it reminded me last night to continue to be mindful everyday of how I react to things.

All in all this game was a 10/10 and I am very glad I played it. I already got a few people at work to pick it up so I am doing my part lol. There is so much more I loved; the turn base system and turn Icons were great and I loved the Archetypes so much and loved how they felt specific to each character, but to prevent this from going on forever I will end it here. Fantasy lives on...

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u/RikkZ3 — 2 months ago

As the commish I should push this trade through right?

I couldn’t live with myself knowing that someone in my league has to root for this guy every week /s

u/RikkZ3 — 3 months ago

Finally Beat Fatalis in MHS2! Elders Lair was no joke

IDK what level people normally take him on at but I felt like I was exactly at the right one.

u/RikkZ3 — 3 months ago

Playing through MHS2 and I lowkey hate having to have Ratha on my team

It makes so many monsties like this just unusable/ redundant on the team and its sad

u/RikkZ3 — 3 months ago

I haven't played VGC seriously or at all since late 2020, so it had been roughly 6 years but this game really did strike the right cord to get me back into it again. There were complaints about the meta but honestly I have found it relatively enjoyable, but I always have liked restricted metas in the past. My main gripe with the game was how incredibly hard it was to climb the ladder, and I don't mean just from losing over and over; I mean how much elo you gain and lose per win and loss.

A win is roughly anywhere from 12-17 elo from what I can tell and a loss for me was usually minus 15-19. It is basically impossible to climb if you are doing a win loss ping pong and if anything during that ping pong you are probably losing elo on the day. I swear there were times I would win 5 in a row and then lose 3 and be under where I even started and it made the whole thing feel less rewarding. It's especially bad during the sessions where you're getting dire claw slept and rock slide flinched to oblivion. Those losses are so hard to regain elo from bc you basically need to win 2 just to get back to near even. I don't know if they're going to update this system in the future but I hope they do adjust it some.

All in all this was a fun grind and now I can finally try the real funky teams I have been wanting to try. Team Breakdown below and pokepaste here but now I'm getting a beer lmao. Also add me in game if you want!

TEAM BREAKDOWN: (J4UUSSGPG9)

  • Mega Greninja: I personally think this is the best Blizzard spammer in the game and tbh since going Mega resets your typing and gives another protean proc its kinda like old protean again if you play it right. When it is Ice type it gets the defense buff from snow and behind veil can suprisingly live alot. While a water/dark type you also take hits from kingambit and Basculegion pretty well and while Basc can resist the Blizzard you can hit it with dark pulse if you need to. Shuriken is just nice to pick up those stray KOS here and there but I also played around with upper hand and that wasn't bad feel free to play around with that slot.
  • Ninetales: With Mega Frosslass off the table Ninetales is the best option and tbh this mon took some work but I think this is where its good for this team. Freeze-Dry is so important over anything like icy wind or moonblast specifically for the rain and basulegion matchups. Otherwise spam blizzard and click veil, pretty self explanatory. I also really like its speed tier in the meta rn with being faster than every single dragon on the board.
  • Garchomp: I landed on scarf chomp to help with Sneasler and Mega Zard mainly but it proved to be pretty nice against Aero and Tflame leads as well. If tera was in the game I would just be clicking tera rock and rock slide over and over bc I rarely clicked anything else it felt like. I went adamant chomp to help dclaw pick up the kill on other chomps and to help rock slide kill aero after a fake out. I haven't noticed me missing the speed Jolly would've given either.
  • Sneasler: I am running a bulky Sneasler that lives base Aero dual wing beat and just alot its a good spread that you'll just have to play with to learn all the calcs. I did slot in Rock tomb for further help against Zard Y because it was still giving me issues, particularly the Whimsicott Zard Y combo which sneasler can take care of. It also allows Scizor to keep pressure up since this sneasler is faster than the Modest Zard Ys running around.
  • Incineroar: Basic boring incin here nothing special... Rawr
  • Mega Scizor: This was the hidden MVP of the team. Mega Sczior matches up so well into most of the meta rn from all the fairies, to sand or hail teams, to Farigiraf and Oranguru. It is so naturally bulky and with intimidate support can get off 1 maybe even 2 Swords Dances a game and then Bullet Punch Ohkos almost everything. Opponents have to focus down this slot or it gets out of hand and with well timed protects you can really take over the game.
  • Tough Matchups: There honestly is not a ton of matchups that are unwinnable with this team but there definitely are tricky ones. Anything with Corviknight is bad you can either use sneasler to cc it and get a quick 50 off or try to rely on your Blizzard spam to handle it. Incin can handle it and get some chip but mirror armor is always going to put you at -1. Excadrill can be tricky but I usually only have trouble with it if its paired with corv since they take the same resources to take care of. Surprisingly Mega Gard was an issue, particularly with trick room, you just have to make sure to keep Mega Scizor alive. Mega froslass teams with basc also had me rolling my eyes at times but are prob a 50-50 matchup.
u/RikkZ3 — 4 months ago