▲ 3 r/DolphinEmulator+1 crossposts

Dolphin stuttering a lot on Snapdragon 8 Gen 1

I don't know why this is happening, but Dolphin keeps stuttering a lot. Even at native resolution, it sometimes freezes completely. The strangest part is that, at times, the game runs perfectly at 30 FPS, even at 3x resolution, but at other times it opens already stuttering and becomes practically unplayable.

I've already tested several settings, switched graphics APIs, used Turnip drivers, and also tried older versions of Dolphin, but nothing has fixed it.I even completely uninstalled and reinstalled Dolphin from scratch, but the problem still persists.

I know the Snapdragon 8 Gen 1 is known for thermal throttling issues, but this seems to happen very randomly. Sometimes the game runs very well, and other times it shows stuttering right when I start the game, even at native resolution.

The problem is happening with LEGO Pirates of the Caribbean, but I've also noticed the same behavior in other games, so it apparently isn't specific to that game. I'm not using any game turbo app, in fact I disabled the Motorola one because using it or not made no difference to performance.

Edge 30 Pro

Snapdragon 8 Gen 1

Dolphin (latest version)

LEGO Pirates of the Caribbean

Issue: Random stuttering and freezing, even at native resolution.

u/SDAdrian789 — 5 days ago
▲ 38 r/DolphinEmulator+1 crossposts

I have to admit, I found this really funny LMAOOOO.

LEGO Pirates of the Caribbean on Dolphin.

Edge 30 Pro, Snapdragon 8 Gen 1, 3x resolution, latest version of Dolphin.

u/SDAdrian789 — 6 days ago

Jak and Daxter: The Precursor Legacy OpenGOAL on Winlator

I was looking for some games on SteamUnlocked, saw this game there, and thought about trying it.

To my surprise, it worked! It's just that I can't get my gamepad to work at all.

I only managed to get the game working on regular Winlator, the game only works using Zink.

Edge 30 Pro with Snapdragon 8 Gen 1.

u/SDAdrian789 — 8 days ago

Graphics bug when increasing resolution.

Is there any way to fix these small graphical glitches that appear when increasing the resolution?

u/SDAdrian789 — 10 days ago

[Help] 30/60 FPS Patch for the European Version?

Is there any way to play the European version of this game at 30 FPS or, if possible, 60 FPS? Even 30 FPS would be great. I haven't been able to find any codes for this anywhere.

u/SDAdrian789 — 13 days ago
▲ 14 r/DolphinEmulator+1 crossposts

SSX 3 on Dolphin. Sorry for the lack of skill in the gameplay, I'm not very good at this type of game. 😅

Device: Motorola Edge 30 Pro (Snapdragon 8 Gen 1)

Game version: European (PAL)

Dolphin version: 2626 (latest)

Internal resolution: 3x

HD texture pack enabled

Widescreen Hack: Enabled

Aspect Ratio: Stretch to Window

In-game aspect ratio: 16:9 Anamorphic

u/SDAdrian789 — 15 days ago
▲ 40 r/PS2AndroidEmulation+1 crossposts

Bully on ARMSX2 with textures.

I'm using the latest version of ARMSX2 (2.6.5.9) on an Edge 30 Pro with a Snapdragon 8 Gen 1, along with Moataz's texture pack. It's running very well at 30 FPS and 2x resolution.

u/SDAdrian789 — 23 days ago
▲ 358 r/Citra+1 crossposts

A single-screen mod for the 3DS version of Ocarina of Time just came out and it's amazing.

I'm playing it on Citra MMJ (Android) with the mod applied, plus a 1080p texture pack and the free camera mod (which actually comes bundled with this single-screen mod already). The result is really impressive: you get to play OoT3D in a much more widescreen-like aspect ratio, without that unused bottom screen taking up space, and the visuals are refreshed thanks to the textures.

It's not 16:9, but I believe the creator will add support for that in the future. Even so, it already looks incredible as is.

The mod also works on real 3DS hardware.

Link:

https://gamebanana.com/mods/695893

Creator's Twitter:

https://x.com/rlgcarrot/status/2079221682913317222

u/SDAdrian789 — 30 days ago

None of the games are working for me

None of the games are working for me. Games that were running perfectly two days ago suddenly stopped working. I even uninstalled and reinstalled GameNative to see if it would fix the issue, but nothing works. When I install a game, it closes immediately on the first launch, and on the second attempt, it gets stuck on an infinite loading screen. I'm using a Motorola Edge 30 Pro with a Snapdragon 8 Gen 1 and 12 GB of RAM.

reddit.com
u/SDAdrian789 — 1 month ago
▲ 2 r/vita3k

The audio crackles when I disable SDL.

For me, games only run smoothly with SDL disabled. However, when I disable SDL, I occasionally hear a slight crackling noise in the audio. Does anyone know how to fix this? With SDL enabled, the games stutter badly and won't run properly.

reddit.com
u/SDAdrian789 — 1 month ago
▲ 12 r/vita3k

lego legends of chima laval's journey

The game stutters a lot, even at the native resolution, on a Snapdragon 8 Gen 1 with 12 GB of RAM. Edit: I managed to fix it, everyone. I just had to disable SDL, and the game started running smoothly, even at 2x resolution.

u/SDAdrian789 — 1 month ago

skyrim legendary edition. .

Neither the virtual buttons nor the physical gamepad are being recognized.

u/SDAdrian789 — 2 months ago

Black screen. .

I have an Edge 30 Pro with a Snapdragon 8 Gen 1 and 12 GB of RAM, but LEGO Harry Potter: Years 1–4 only shows a black screen while the audio keeps playing. I've already tried several settings and even changed the graphics driver, but nothing has fixed the issue.

u/SDAdrian789 — 2 months ago

Is there any way to play games on Dolphin in ultrawide without characters and objects flickering or disappearing at the edges of the screen? It happens especially in the LEGO games, which I really enjoy playing.

u/SDAdrian789 — 2 months ago
▲ 15 r/3dspiracy+2 crossposts

Think of a cute little game: Fantasy Life on 3DS running on Citra MMJ

I'm Brazilian and I don't know any English, but this time I'm going to try playing despite the language barrier. I'll be playing in Spanish since it's a language that's closer to Portuguese.

u/SDAdrian789 — 2 months ago

LEGO Pirates of the Caribbean on Dolphin. Taking a break from demanding emulation and enjoying the simple things.

u/SDAdrian789 — 3 months ago

Lego Marvel Avengers on GameHub at 60 FPS with FrameGen.

I wanted to record the screen, guys, but I don’t know why — maybe because of FrameGen — the video becomes really slow when I record. While I’m playing, the game stays at 60 FPS, but when I watch the recording later, it looks very laggy.

Aside from that, the game is running super smooth. I never thought I would see something like this. I really like Lego games.

Edge 30 Pro — Snapdragon 8 Gen 1.

I also don’t know why even the screenshots didn’t turn out very well.

u/SDAdrian789 — 3 months ago

I used Gemini to adapt a widescreen patch to ultrawide (20:9) and it turned out great!

It's impressive what artificial intelligence can do. I asked Gemini to take an existing widescreen (16:9) patch and turn it into an ultrawide (20:9) one. I haven't tested it much yet, but so far it seems to be working really well. The game is Arthur and the Invisibles on NetherSX2. Unfortunately, I'm not able to run the game at a good frame rate. If anyone has good settings, I would really appreciate the help. My phone is an Edge 30 Pro with a Snapdragon 8 Gen 1 and 12 GB of RAM.

Below is the patch. I set the aspect ratio to Fit to Screen.

Gametitle=Arthur and the Invisibles: The Game [NTSC-U] (SLUS_213.05) comment=Ultrawide 20:9 hack (Modificado de Sergx12)

//Gameplay 20:9 patch=1,EE,0012BBA4,word,3C023F44 patch=1,EE,0012BBC8,word,3C023ECE

u/SDAdrian789 — 3 months ago