Is there any chance to get a Class/subclass centered around clones of oneself?

After reading over the beast heart and summoner I am wondering if there is any chance to get a subclass or class centered around fighting with clones of oneself.

The pet mechanic is cool, so is the minion mechanic, but neither class has abilities that can be flavored as clones oneself reasonably. The null has some abilities that imply moving so fast there seems to be more than one of him, but there is no actual mechanic beyond that flavor.

I know it's a very niche idea, but the game seems very magical in nature, so I think it might work. What would it take for something like this to be made? Is there already a way to play this fantasy that I am missing?

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u/Shazuno — 5 days ago

Why create advantage with fight vs active opposition, if you could just wear the enemy down with the same roll.

I am running a classic low fantasy setting, and my players are going to fight the big bad boss in a few sessions. Thing is only one of them is built for combat perse, the others can fight a bit but are focused on other stuff. Now, since this is the last bad guy the book recommends to give him a +1 or +2 above what my players have if he is going to be alone.

I thought that is great, makes sense, they can build up aspects to help the guy that can actually fight and do some teamwork. But, now I am realizing, the way they have been building aspects so far is by using fighting vs opponent fight (which worked because it was more or less equal), physique, or the occasional provoke or shoot, and of course the terrain.

Thing is, if this guy has +2 above the best fighter there is no way any of the other players will be able to help with fight, and the dude is also big and has a great physique too.

My question is, what is the logic behind using fight vs active opposition to create an aspect so you have a better chance to hit, when if you just tried to wear the enemy down, if you would have managed to create the aspect you would have also dealt some stress. Does that make sense?

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u/Shazuno — 5 days ago

[D&D][Fate][Other], [Online], [5e]2024 Player looking for a group GMT+2

I believe availability comes first in this context, and I can acomodate every weekday given enough time to organise, plus Saturdays evening and Sundays in the afternoons only.

It's been a bit since I've played d&d last and I've been itching to do so for some time now. (Though I don't mind playing other systems either.)

I am not new to the hobby, I've been playing for around 6 years both as a Gm and a player, and I've enjoyed both on their own way, especially the story telling aspect of d&d.

I enjoy playing most classes, and in particular monk. However I've recently come up with a backstory for a sorcerer or a cleric and I am eager to play that too. Regardless, I can accommodate to what the group needs since I find most classes have interesting stories to tell.

As for me, am a guy, late 20s, with a cooperative play style. I've been told I get very into character and I guess it makes sense because I like roleplay.

Outside of the game I like to read, write, and animals, amongst other things.

I am familiar with most popular vtts and I don't mind playing with new players/gms, I'd say I even enjoy it (but I am one of those people who will try to help even if I am not asked to so let me know if I overstep)

I don't mind if it's a one shot, a short campaign or a long one, I would just like to have some fun telling a story together with others.

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u/Shazuno — 24 days ago
▲ 2 r/lfg

[D&D][Fate][Other], [Online], [5e]2024 Player looking for a group GMT+2

I believe availability comes first in this context, and I can acomodate every weekday given enough time to organise, plus Saturdays evening and Sundays in the afternoons only.

It's been a bit since I've played d&d last and I've been itching to do so for some time now. (Though I don't mind playing other systems either.)

I am not new to the hobby, I've been playing for around 6 years both as a Gm and a player, and I've enjoyed both on their own way, especially the story telling aspect of d&d.

I enjoy playing most classes, and in particular monk. However I've recently come up with a backstory for a sorcerer or a cleric and I am eager to play that too. Regardless, I can accommodate to what the group needs since I find most classes have interesting stories to tell.

As for me, am a guy, late 20s, with a cooperative play style. I've been told I get very into character and I guess it makes sense because I like roleplay.

Outside of the game I like to read, write, and animals, amongst other things.

I am familiar with most popular vtts and I don't mind playing with new players/gms, I'd say I even enjoy it (but I am one of those people who will try to help even if I am not asked to so let me know if I overstep)

I don't mind if it's a one shot, a short campaign or a long one, I would just like to have some fun telling a story together with others.

reddit.com
u/Shazuno — 24 days ago

How would a person look if the materials she is made of became denser?

I was thinking about a character who can become denser at will, which will make her heavier but would also make her bulletproof. Initially I was going to describe the skin as just looking like iron or gold, stone, or some other metal, but then I got curious: how would someone whose body just became denser look?

Assuming the body can temporarilly sustain life under such conditions with magic, and the level of density is homogeneous and strong enough to stop a powerful sniper rifle with no more than a dent. How would that realistically visually change the person in the moment?

Would there be any change on how the skin looks at all, or would one not be able to tell without actually touching the person that she is denser?

Edit to clarify; volume doesn't change either.

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u/Shazuno — 2 months ago